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Subject: A nuke idea. Do you have any Halo 2 weapons ideas?
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I have a nuke idea for Halo 2.

First off, it fires large rockets with high power warheads.It holds 1 warhead(nuke)at a time,has 2 more ready for reloading when first picked up. It has a slower reload then the rocket laucher,and less accuracy(then the rocket laucher),a slower melee time,with no melee combos,the warhead(nuke) covers less ground then the rocket laucher would.(slower speed)Covers more screen then any weapon.(it's really large) It does 5x's more damage then the rocket laucher does.And comes with a 2x's scope.The nuke has large amount of kick back after each shot.And has a very large blast range.

Will be good at taking down large groups,clearing bases,poping large vehicles(and would just look so F-ing good)

Oh and the first book has MC fireing a nuke.

What do you think? Do you have any ideas?
(Sorry if old)

  • 06.06.2004 7:18 AM PDT
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ummm i dont rellly like the nuke idea way to powerful... just like the pisto in halo 1. I think we could use some water veachiles 1 for each race and a covie sniper a mortor for the humans because the covie have a fuel rod that arcs so a motor whould be the perfect match...

  • 06.06.2004 7:24 AM PDT
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Have you seen starship troopers? I'm guessing it wold be something along the lines of what they use

  • 06.06.2004 7:24 AM PDT
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If you shot a nuke from a rocket launcher uhm every thing would die within a few miles including your self...way to save earth jerk.

  • 06.06.2004 7:25 AM PDT
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I like the idea of master chief being abke to carry a plasma sword in one hand and a jackal shield in the other hand. This wouldnt be so good during single player, but can you imagine how fun it would be to have sword and shield duels in multiplayer? I think that would be really cool.

  • 06.06.2004 7:27 AM PDT
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Yes i have,and that is very close to what i was thinking.

  • 06.06.2004 7:30 AM PDT
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yeah nukes are cool my weapon would be a backpack with penguins in it.(they have nukes straped to their backs) you would throw them out into the field and they would wonder around till they find and enemy.. then detonate it blowing up 1/4 to 1/2 the map killing all in the blast radius


[Edited on 6/8/2004 9:39:23 AM]

  • 06.08.2004 9:34 AM PDT
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somewhat like the havok tactical warhead in the fall of reach maybe

  • 06.08.2004 9:37 AM PDT
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phosphous rockets...oh it burns!!

Flechette rounds.

Landmines.

Tractor beam. (to grab weapons and/or power ups. or to pull players off of ledges.)

The infamous 'evil geezer walker' melee attack weapon.

Fire hose for Warthogs.




  • 06.08.2004 9:45 AM PDT
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I have full writeups for my more complex ideas but I'll be curt.

1.) A Heavy Support weapon for the humans like an M249 or an M60.
2.) A Mortar. Another great support and defensive weapon.
3.) A single shot, single handed grenade launcher like the M-79 from the Vietnam war. Excellent in combination with an SMG in close quarters.

  • 06.08.2004 10:14 AM PDT
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i would like a hammer

  • 06.08.2004 10:19 AM PDT
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Posted by: Cypriss
...way to save earth jerk.



Hahahaha, i'm still giggling as a write this. great one!


It would be way to powerful, and if the blast raduis was only 2x as big as the rocket everyone would be like wtf i thought it was a nuke. Having a nuke would be like unreal tournament 2003, with all the different guns, and ones that really suck and the others that own everything.

  • 06.08.2004 10:26 AM PDT
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yeah, you are making halo a bit like Command and Conquer or something.....a nuke doesnt really fit Halo

  • 06.08.2004 11:01 AM PDT
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i think soem form of a jetpack would be neat

  • 06.08.2004 11:03 AM PDT

SB-117

Mini-gun, more powerful than the origianl AR, faster rate, heavier and slower melee, more ammo per clip, less accuarate and reloads take ages, even more upclose and no dual wielding.

  • 06.08.2004 11:07 AM PDT
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Nah, not a mini-gun. They're so cliche now. How about a swing arm, hip mounted, heavy machine gun like they used in the movie "Aliens"

  • 06.08.2004 11:32 AM PDT

SB-117

Errmm...automated turrets? Not controllable but can catch you off guard?

  • 06.08.2004 11:33 AM PDT
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A super boomarang. You fire off a slicing and dicing metal blade which arcs around through a few dozen Grunts then returns too you...just need to be careful not to fire it with lots of friendlys around or you ain't going to be popular.

  • 06.08.2004 11:47 AM PDT
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Dude, a nuke? That would seriously be the most unbalanced weapon in the game, plus, realistically, it will vaporize every single player in the map, not ONE left standing, even if it's the biggest map in the game. Automated turrets would make this game way to much like Unreal 2, and we don't want that do we? Anyway, here is an idea I have for a weapon that I do not have a name for, but I have thought about it, and made it to where it can actually be balanced in multiplayer:

The weapon is about 2/3 the size of a rocket launcher, has a maximum clip of 4 shots, and has a firing rate of 4 shots in 8 seconds, with a reload time of 3 seconds. The gun must be aimed at least 60 degrees up in the air or it will not fire(reticle turns yellow when not fireable). The weapon launches rockets that are half as long as the normal rockets, but are 2 times as wide. When launched into the air(steering fins detracted), the rocket goes about 2/3 the speed of a normal rocket, gets to a height of about 50 feet in the air, then searches the ground area of a 500 feet radius(pulsing blue light) finds a target, whether it is friend or foe, locks onto it(pulsing red light, steering fins open), and launches at the target at the same speed of a normal rocket and hits the target. The rocket will track on ANY target it finds, even if it's a friend(so it needs to be used wisely), but it will NOT track onto any targets that are within a 20 feet radius of the person who fired it, so teammates need to stay in close groups. This weapon obviously can't be fired indoors, and is not intended for close combat. It's mainly used for large, outdoor environments where there are too many walls or objects blocking your view if there are enemies around the corner, so this weapon seeks enemies from a bird's eye view where you cannot target them with any normal weapons. Use this weapon if the enemy is traveling in groups. When the enemy sees this rocket launched into the air, they will most likely split up. The only downsides to this weapon other than being inoperable indoors and in close combat, is that the rocket immediatly loses tracking once the target goes into a building or under a large object, and that it does the damage of a single grenade(not covie).

Useful Against: Large enemy groups, ghosts, banshees, ATVs, invisible enemies, turrets.
Bad Against: Tanks, warthogs, overshielded enemies, snipers, close combat, indoors.

[Edited on 6/8/2004 1:05:51 PM]

  • 06.08.2004 12:47 PM PDT
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I always wondered why humanity didn't go for automated turrets given the size of the horde they're up against. They'd come in fairly handy.

  • 06.08.2004 12:54 PM PDT
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i made a post about this but i think a tesla weapon would be sweet, you would fire it and like lightning would come out shcoking enemies and possibly sunning them.(mabey) it would look amazing ajnd would be close range like the flamethrower in pc, oh yeah and it could shock vehicles too so it would shock the guy inside. sweet...

  • 06.08.2004 12:59 PM PDT
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ICBM

  • 06.08.2004 1:03 PM PDT
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Mines! mwhahahaha...I gave this idea to a friend of mine who's a dev and he coded me some for UT which were a flak shell in the ground....BOOM they were histercal. We played around with them on a map like hall of giants (am talking UT original here) they are so much fun hehe.

  • 06.08.2004 1:11 PM PDT
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Ideas that would RUIN Halo 2:

nukes, tractor beam, phosferous rockets, landmines, jetpack, ICBM, automated turrets, super boomerang, mini-gun(the warthog gun is FINE.), hammer.

[Edited on 6/8/2004 1:14:43 PM]

  • 06.08.2004 1:12 PM PDT
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Posted by: Halo CMDR
Ideas that would RUIN Halo 2:

nukes, tractor beam, phosferous rockets, landmines, jetpack, ICBM, automated turrets, super boomerang, mini-gun(the warthog gun is FINE.), hammer.


Don't you mean "un-haloish"?

I see that Draeden is still lobbying the SAW idea. Keep goin buddy, I'm with ya on that one.

  • 06.08.2004 1:33 PM PDT

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