- last post: 01.01.0001 12:00 AM PDT
I don't know if this is what you meant by space combat, Zamamee, so if it is, no offense.
But in fall of reach and a little bit in First Strike, there were somevery tactical descisions and manuevers being made in ships. In the Fall of Reach, Captain Keyes did a lot of this.. Well my point is, I'd check out a game where you gave tactical commands to your different crew people, like the pilot and the weapons manager, and maybe have a headset to give orders with and specify who you are directing them towards. "Lovell, plot a collision course with that Destroyer, start charging the MAC."