- gamertag: SAARZ
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The maps were pretty well done, and gave me some ideas for some more of my soon-to-be-famous infection maps, but giving the zombies shields, while they are invisible, AND damage resistence....come now bungie. The only gametype that was even remotely fun was "One last bullet" or whatever. Same movement speed as players, but changed gravity, makes it seem like the zombies move even slower. Plus, if you are going to give them camo, it should be poor camo, and only on the Alpha zombies if at that. I stayed up until 2am to play this, and i'm really wishing i didn't. Because i spent over half that time waiting to get matched up with nothing. I do, however, have a picture from my camera phone of me and a friend being the first 2 people playing (population says 0). I think we should get recon armor for this.