- last post: 01.01.0001 12:00 AM PDT
Here's the other thing. When you make a game about ANY war, you almost always have the player take one side--the "good" side. (Halo 2=exception) And so not only are you creating first-person entertainment based on a conflict where real people suffered, were maimed and killed, you're telling the player that all Germans were bad, all Japanese were bad, all Vietnamese were bad, etc. I have this problem with most war movies, as well. There's no monopoly on truth, justice, good or evil in a war.
That's the short version.