- last post: 01.01.0001 12:00 AM PDT
Couple problems. Halo 1 PC's movement-scheme is primitive. If you ever try to move with using thumbsticks, it won't quite work as expected. Since the game was pretty much only intended to work with keyboards, all it knows is: "It's either I'm moving at full speed, or not moving at all". And it's kinda awkward pushing the stick all the way, or having it be too sensitive. And it just doesn't play "right". If I was being vague, all that means is that you can't have variable speed when you push the the left thumbstick around.
Problem two: The drivers suck ass. All the drivers do is just basically setup the control to communicate with the operating system, and the actual implementation is left up to the game's software. That's why "Games for WIndows" (or any other games that specifically support) games can run use the 360 controller perfectly with a problem. But try using it with another game, and you'll get problems. The thumbsticks, when left alone, don't exactly reset back to the middle, and slightly to the side. So you'll see yourself automatically moving. But like I said, games that officially support it will work just fine, fixing the dead-zone problem.
But what can you do? I used to remember of a nice little driver you could download that could fix this problem, and I'm sure a nice bloke upstairs has already posted you a link, and I don't remember, so... Either way, I would not recommend playing H1PC with a 360 controller (if you got it working right). The thumbsticks are just too sensitive (or not sensitive enough), and it follows the "it's either I move, or I don't move at all" philosophy >_>. One other problem worth noting is that with the drivers that fix the problem, the games that officially support have some conflicts.
Hope that helps.