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Subject: Essentials of a Succesful Clan - Practice Areas
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Threre are certain essentials that a clan needs in order to successful and competitve such as leadership, teamwork, and practice, amongst many others. The focus of this thread is practice. Practice is a must for any serious clan wishing to be at there competitve best and reach there full potential. However, random, unorganized practice is limited in its capabilities. To achieve optimal results, one must Practice with a Purpose. I have devised a complete practice regimen which develops skills and strategies in ALL aspects of clan play. This regimen is divided into four main categories, each containing its own sub-categories. They are as follows

1) Maps - This category focuses on skills and strategies pertaining to each individual map.
They include memorization of weapon locations, gametype information and strategies( oddball, king of the hill, etc.), map weapon strategy(focuses on the most effective weapons for the map/gametype), and basic map layout strategies to name a few.

2) Weapons Training - This category focuses on training in individual weapon categories(pistols, rifles, high expolsives, grenades, etc.), weapons combinations and dual weapon combinations amongst others.

3) Vehicle Training - This category is the smallest in terms of basic training, but is amongst the most difficult to master.Categories such as vehicle tecniques and maneuvers(hijacking, splatter techniques, vehicle handling, etc.), and vehicle weapons.

4) Combat/Situational Strategies - This category is the most difficult to define because it is very open-ended. Combat strategies focus on a variety of pre-determined strategies conquering a specific gametype, map, clan, or individual opponent. Of course minor adjustments are necessary throughout the course of a game, but the basic concepts remains intact. Situational strategies are also pre-determined, but only take affect when something needs to be done in order to change the flow of a match(whether it be engaging in a offensive onslaught or defending the base, etc.). These topics are open to an almost endless amount of interpretation, but the basis of this category is that one should never go into battle without a gameplan with a number of alternatives to combat your opponents style or strategies.


[Edited on 5/9/2005]

  • 12.16.2004 1:25 AM PDT
Subject: Essentials of a Succesful Clan - Practice Areas(MUST READ!!)
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great info.

  • 12.16.2004 4:42 PM PDT
Subject: Essentials of a Succesful Clan - Practice Areas
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Good job with that list OG BobbyJonson. That is a rather thorough list there and sadly, most new clans tend to ignore all those factors. Most clans I see have no communication wahtsoever. They go into a game together and play the match on their own. There is practically no planning whatsoever and as I just mentioned, no communication.

Thanks for the list. Hopefully people creating new clans and people who are "in clans" that don't cooperate will read this list.

-Necro

  • 12.18.2004 10:52 PM PDT
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Don't laugh at me screwing up words, I would like to see you writing properly in Russian.

OG BobbyJonson, I like the way you think. I have just made a clan for people that like working together and I would be glad if you join it with your other clan member. (You can aslo help other people if you want to join the group I made for people like us:Squad 117)

P.S. If anybody thinks the same way, he can also join.

[Edited on 12/20/2004 3:24:50 PM]

  • 12.20.2004 12:58 PM PDT
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dude i love you thanxs for the info

  • 12.25.2004 2:32 PM PDT
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thanks maby my clan can work together now

  • 12.25.2004 11:03 PM PDT
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good post


[Edited on 12/28/2004 10:26:39 AM]

  • 12.28.2004 10:25 AM PDT
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i need 2 join a clan i have xb connect not xbox live

  • 12.29.2004 9:03 AM PDT
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this is a really good post... some stuff that generally gets overlooked......keep it coming if you have more....

  • 01.12.2005 8:12 AM PDT
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Yeah you make a very good point when it comes to practicing. I will make my clan read this so they can have a better understanding of what the should really be doing with thier "halo time" quote on quote gaming time.

  • 01.12.2005 1:43 PM PDT
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loved "southecentral" DUECE...

  • 01.13.2005 3:07 PM PDT
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Get to know you clan mates and how they act and react in given siutations.

  • 01.13.2005 4:07 PM PDT
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Cheers for that OG.
Myself and a couple of my friends are fine tuning are differing skills in big team battles etc at the minute b4 starting our clan and I do have to say that one of the most frustrating things at the minute is that at the beginning there's no co-ordination........unbelievable!!! They just scatter like ants cursing at each other.....it was quite funny for a while, though it's getting on my nerves a bit now. Can't wait to get our clan started and thanks again for the tips!!

  • 01.19.2005 6:01 PM PDT
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Sounds like a great idea but sadly I don't think my clan is hardcore enough.

  • 01.22.2005 8:56 PM PDT
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hello. i, like you, have been looking for some serious players. And would like to join your clan because of the fact that you sound very organized. i assure you that my skill speak for itself

  • 01.26.2005 6:59 PM PDT
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What you need for a successful clan is non elite players because of this

1. Lunge Distance (Proven)

This is the most easily testable disadvantage that Elites face. The spartan can lock on much easier than the Elite can because he gets a lock at a longer distance. Here's how to test it. Take two controllers. Make on Elite and one Spartan. Have the two players face each other with both having swords. Have the spartan slowly walk up to the elite. Once you get a lock with the spartan look on the elite's screen. There won't be a lock...

2. Running speed *NEW* (Proven)

I discovered this myself. The Elite is slightly slower than the spartan. Here's how to test. Go up to the top of headlong using swords. This is a great flat area with lots of paralell walls. Have an elite and spartan (this time should be two different players) put their backs against a wall. Have them run at the same time to another paralell wall. Even if one gets a head start on another you will still see the spartan either catch up or get past you...

3. Glowing...

This is the most visible yet most overlooked disadvantage of the elite. They have things that give off orangy light on their calves and forearms. This is hurtful when stealth is needed in dark areas. And yes, if you're good, it IS needed. It also hurts in firefights in dark places. It makes it that much easier for an opponent who's lost track of you to find you again.

4. Head size

Nothing can or should be done about how the elite's head hangs forward. But the fact that the elite's head is bigger (game unit wise) than a spartan makes an elite easier to snipe. This has been told to me by many people and I am yet to actually test it in game.

5. Brighter Shield

Yes their shields are brighter. How does that affect gameplay? Firefights in dark areas of course but the most hurtful scenario is when you are hiding ready to ambush when a stray bullet (from a turret) perhaps hits you unintentionally. Because of the brightness of your shield everyone will know what you are.

6. Body Size (Proven)

The Elite is the same height as a spartan, but is wider, making him easier to hit in. It takes 25 shots for a spartans shield with smg to go down at a certain distance but 45 shots for elite at the same distance. This was taken from a post on bnet.

7. Crouch Height (Proven)

A crouched elite is taller than a crouched spartan. Making them easier to spot when they are trying to hide.

Note im quoting this

  • 01.27.2005 1:01 PM PDT
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I've had some suspicions about Elites and now I have some ideas why. Our clan is gonna have to test these things but I think you may be right. We're mostly SPARTANs anyway but thanks for this info!

  • 01.30.2005 12:03 PM PDT
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The overlord of my clan will only let people he personally knows (I'm one of these people) in his clan, but that's only like 4-5 people (with a few exceptions of course). I have tried many things to get more people in but he just boots them because he wasn't the one to invite them. Does anyone have any suggestions for me?

  • 01.30.2005 6:00 PM PDT
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good stuff

  • 02.01.2005 3:55 PM PDT
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I am very impressed with the clan that you are running and want to know if it's possible to get a tryout.

  • 02.01.2005 7:54 PM PDT
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Thanks,that was great. Does anyone want to join my clan or group?
my gamertag is krustydaclown in case anyone wants it.

CLAN WEBPAGE http://www.freewebs.com/halo2kungfoo/
GROUP WEBPAGE http://www.bungie.net/fanclub/halo2kungfoo/Group/GroupHome.as px

  • 02.05.2005 6:37 PM PDT
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My clan focuses on training accuracy to improve sniper shot's, though I dont have any members, if anyone is not a good sniper I can improve you accuracy, even without a sniper rifle, my clan focuses on all weapons and head shots to take out numerous enemys with ease!

  • 02.05.2005 10:17 PM PDT
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the most annoying thing you will ever come across in a clan is if your losing and the person who is doing crap starts moaning and blaming the peeple who r doing well im speaking from experience if sumone does that boot them instantly cos they will keep doing it

  • 02.12.2005 9:54 AM PDT
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good list but with that strategy thing... ive seen many times as a guest on xbox live (im gettin it soon) that the team tries to make a strategy but it all falls apart when an enemy does something unexpected or someone messes up. so cant always rely on strategies but on how you can react to a failing strategy

  • 02.15.2005 1:51 PM PDT
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Anybody Want to join my clan Team Slayur II we have a few members and are looking for more we also need some good players we have good snipers and stuff like that but we need more all around people so if u want to join send me a friend invite (Mr Confused) ill send ya a clan invite.

  • 02.17.2005 11:54 AM PDT

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