- last post: 01.01.0001 12:00 AM PDT
I enjoyed the Seinfeld and Pulp Fiction references (Art Vandelay and "The Wolf," respectively). Nice!
Obviously the Live experience for Halo 3 is at least 1,000,000,000X better than that of Halo 2, but I just have one (minor) issue: active camo. In Halo 2 active camo gave the user an advantage because their image was obscured, but that of Halo 3 makes the user completely invisible. One could still make out a player using it in Halo 2 without diminishing the user's advantage, but it's truly ridiculous in Halo 3 to be killed by someone not even partially visible. They still appear on the radar, but because of the seldom occurence of one's encounter with a user of active camo, one is sure to assume that the radar dot represents someone above or below in the map. As a result the player pursues the red dot, and runs straight into the hands of a waiting, invisible player. It's nearly impossible to kill a user of active camo.
I don't have the time or will to start a forum on this topic, and there might even be one already, but I just wanted to expose others to my opinion. Thanks for reading.
[Edited on 11.11.2007 7:38 PM PST]