Halo 3 Forum
This topic has moved here: Subject: In depth explanation of the Halo 3 skill ranking system.
  • Subject: In depth explanation of the Halo 3 skill ranking system.

I just hope to God they don't use the same system in Reach as they did in Halo 3 because that was the worst ranking system ever. If you lose a match you don't get anything. Wtf is the point of even trying then. Just make it like Call of Duty and make each kill exp in reach pleaseeeeeeeeee. I want this game to actually compete with Modern Warfare 2.

  • 04.15.2010 12:19 PM PDT
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  • Exalted Heroic Member

Sucks that he got deleted. His name was Robert Paulson!

  • 04.16.2010 10:38 AM PDT

He who cannot command himself should obey. And many can command themselves, but much is still lacking before they can obey themselves.
--Thus Spoke Zarathustra

... His name was "Robert Paulson"!

  • 04.16.2010 10:42 AM PDT

Posted by: BIOSHOCKinator
I just hope to God they don't use the same system in Reach as they did in Halo 3 because that was the worst ranking system ever. If you lose a match you don't get anything. Wtf is the point of even trying then. Just make it like Call of Duty and make each kill exp in reach pleaseeeeeeeeee. I want this game to actually compete with Modern Warfare 2.
TrueSkill will still be used for determining a players skill and matching them up appropriately. However, the system will be tuned to work much quicker instead of slowing it down like it was for H3. The skill level number will also not be visible in any list.

Say what you want but TrueSkill actually does work very well at competitive matchups and determining skill. The alt accounts and boosters did kind of ruin the experience for a lot of users and they then blamed TrueSkill for all the BS.

I am kind of glad the skill level will be hidden in Reach. I hope it will remove most of the motivation for jerks to habitually quit, delevel to boost and start fresh accounts one after another.

  • 04.16.2010 10:46 AM PDT

"Providing targets for clear headshots since 2009"

Posted by: Jay120171
TrueSkill will still be used for determining a players skill and matching them up appropriately. However, the system will be tuned to work much quicker instead of slowing it down like it was for H3. The skill level number will also not be visible in any list.

Say what you want but TrueSkill actually does work very well at competitive matchups and determining skill. The alt accounts and boosters did kind of ruin the experience for a lot of users and they then blamed TrueSkill for all the BS.

I am kind of glad the skill level will be hidden in Reach. I hope it will remove most of the motivation for jerks to habitually quit, delevel to boost and start fresh accounts one after another.


I am starting to like the changes that will be happening for Reach. The little numbers denoting level and rank have been CONSTANT motivating factors for cheating. With these numbers being invisible, as well as the monthly arena seasons (Thanks for that, WoW) I think we will be seeing fairer, more even, more FUN matches for everyone with much much fewer instances of cheating. If I have to sacrifice my... ahem... high skill number of 19.... :'( .... then I'm happy to do so for the sake of better, more fun matches.

  • 04.16.2010 11:19 AM PDT

Posted by: Jay120171
The alt accounts and boosters did kind of ruin the experience for a lot of users and they then blamed TrueSkill for all the BS.
Note that the H3 implementation did have quirks that outright broke the matchmaking, causing ranking to appear borked, too. Now that those have been removed, the system will never truly bug out. Full parties can play again.

  • 04.16.2010 12:58 PM PDT

Posted by: Mutoid Log
Posted by: Jay120171
The alt accounts and boosters did kind of ruin the experience for a lot of users and they then blamed TrueSkill for all the BS.
Note that the H3 implementation did have quirks that outright broke the matchmaking, causing ranking to appear borked, too. Now that those have been removed, the system will never truly bug out. Full parties can play again.
The only major issue that I am aware of is a team starting fresh accounts and only playing with each other for all of their games. It would stall them at about level 16 in a 4v4 or 25 in a 2v2.

I also think they can bring Tau back down since they are not factoring down MU changes any longer. They have this number as high as possible without causing a skill change after ever game in an effort to prevent a player from feeling "rank locked". In any event, the number being hidden means it will be impossible to tell with 100% certainty how fast and how well it works :)

  • 04.16.2010 1:23 PM PDT

when you put it that way it makes since Idk if you would call this off topic or not bbut why do they make it so you have to play like say you have 400 exp and you need 600 exp for next rank why do they make it so you have to play 200 games unless its double exp then 100 but I dont get it they should give you more exp like say you get a certain amount of kills that should be your exp but I do agree with you thats a very well thought out explanation
llol cant spell good

  • 04.16.2010 2:43 PM PDT

Spanish!!! ok si kieres un juego como MODEM WARFERE 2 ESPERA EL Pu.to MWF3 Estupid. la clasificasion en halo siempre sera de lasco 3 años como wey inentando subir a 45 y me carga que no suba !!!! coño pero hay ke jugar las Pu.ta.s Sociales !!!

  • 04.16.2010 2:53 PM PDT

Wow now I understand why it's hard for me to rank up now. Nice post!

  • 04.27.2010 4:58 PM PDT

Damn Jay, you're still going!

  • 04.27.2010 5:48 PM PDT

dude ive been a level 46 brig in LW for a while now. should i start bleeding my exp or should i play in another ranked playlist so i can level up faster?

  • 04.28.2010 7:13 PM PDT

Posted by: tear8ear
dude ive been a level 46 brig in LW for a while now. should i start bleeding my exp or should i play in another ranked playlist so i can level up faster?
You aren't supposed to rank up. You belong to 46.

  • 04.28.2010 7:40 PM PDT

Posted by: tear8ear
dude ive been a level 46 brig in LW for a while now. should i start bleeding my exp or should i play in another ranked playlist so i can level up faster?


It was stated in op that EXP has absolutely nothing to do with the ranking system.

Your best bet is to start using the "search close skill" search prefernce so you don't go up against as many players who will do nothing for you rank wise (36-45)

  • 04.28.2010 8:08 PM PDT

Posted by:
Cheers for the write up. Tis a shame this thread will probably die as the majority of users on this site won't understand it. But cheers anyway.


Ill bet deleted user didnt expect it to come this far. Now we cant even talk to him. How do you get "deleted" anyway?

[Edited on 05.01.2010 8:24 PM PDT]

  • 05.01.2010 8:24 PM PDT

If you're on a roll and you've won a few games in a row so your Sigma is high and then you disconnect but your team still win when you disconnect... does your sigma stay high still? Is that technically still you on a roll?

  • 05.06.2010 1:32 PM PDT
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Slowly and steadily making a movement..

...Don't forget the fact the system can be reversed if you go into negative EXP so there is some connection.

  • 05.06.2010 1:35 PM PDT

i am a lvl 12 in lone wolves and it says that my highest skill is 11. and why did bungie only make it so you get xp when you win? when i played team slayer my teammates all quit out on me so i got raped by 5 other high lvl players. they should at least let you get xp from kills and medals. if not, i might not buy reach.

  • 05.06.2010 9:02 PM PDT

Nice thread^^

  • 05.20.2010 7:16 AM PDT

____________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏______
l | --------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

are we going to let it die

  • 05.20.2010 9:29 AM PDT

are you lying are are you really giving me recon

  • 05.20.2010 2:00 PM PDT

God bless you!!!!

Just add me as a friend and i will help u get any achievement i can

  • 05.26.2010 8:25 PM PDT