- wilrader
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- Exalted Heroic Member
The new ranking system is quite terrible. The point of Halo3, for the majority of us, is to have fun. Having fun is usually indicative of winning. I have a group of friends that I play with and we win 9 times out of 10. According to THIS system I am punished for playing with the same people. I could see it being anti-boosting, but it is quite an anti-buddy system when playing in ranked games.
More often than not I see level 50's with 90 games, obviously a second account. The reason they do this, really, is because with no games logged they can quickly and easily get a 50. However, those with a lot of games under their belt have a lot of trouble getting that 50 - they often jump around 47-49.
In a perfect world the system would take into account personal performance in a game. We can win many, many games in a night but rarely rank up... deranking when we lose. In a perfect world, in a world that should have been, the system should use kills/deaths to calculate the amount of experience you get after each game. Winning with a highly positive (or, highly useful in your team) should give you more experience than if you only got one or two kills and went negative in your K/D spread. The opposite is true for a loss. If I lost a game by a few points and went positive, I should not loose so much experience.
This is a horrible, horrible leveling system that rewards you for being a noob. Get rid of it, Bungie.