- last post: 01.01.0001 12:00 AM PDT
I've played the demo of this ages ago and, although I was a little overwhelmed by the way the game gives you 100% non-linear gameplay and a whole crapload of stuff in your inventory that is hard to manage, your sure to get used to it. First time I played it I thought the graphics were amazing and on an immense scale, but that isn't where the feel of the game comes from. This game's engine is so intelligent. you can pick stuff up, like a barrel and throw it with a different landing every time. If you drop a gun on top of another, they'll react with each other and tumble or fall, 100% realisticly. Oh, that reminds me, the guns...hehehe. On the first part of the demo I played, I came across a Security guard. I surveyed the inventory, looking for a weapon to unnessicarilly slaughter him with, but only found a pistol and knife, and he was wearing a lot of armor and wielding a huge weapon. So I got a distance away and shot him in the head, but he was wearing a helmet. Now he was angry. I unloaded bullet after bullet until, I spotted a hole in his armor. His jaw was showing. I quickly shot him, and like a ragdoll, he fell to the ground incredibly convincingly. I walked over and siezed his weapon. To my glee, it was a flamethrower, and later I found a shotgun and a stun gun.
You know what? you don't have to answer my question. Just by writing this I have convinced myself to get it.