- last post: 01.01.0001 12:00 AM PDT
Shishka,
if its one game company i'm gonna trust when they say "it just wasn't fun", its bungie. =) i thought it was interesting that they said they fired it up on a LAN and noone could hit anything, the controls just didn't work well, and that the computers at the time couldn't handle a doable frame rate. The graphics were jawdropping: but those were static screenshots. it sounded like they weren't getting much performance on the machines back then. its kinda like MP Oni: bungie said it just wasn't doable, and i'm gonna believe 'em on it. Of course, i would've loved to have seen the halo of old come out: it struck me as a comletely novel and innovated action game that hadn't been done before. Certainly: it would not have been as popular.
Instead, they refined it to a formula that's been proven to work. So we get a typically FPS that is untypically polished, clean, and well thought out. The vehicles added a great element in MP, but in SP they felt naked and unsure to me. and so bungie delivers a game that swells the ranks of bungie fans like nothing else. who am i to really tell them they should've done things differently?
of course a new direction of Myth-style combat would've been nice too . . .
-Jäger