- last post: 01.01.0001 12:00 AM PDT
Got a couple Ideas.
Gauntlet.
This is kind of that operation in Somalia by the US Delta Force operatives. All the guys are on the same team. They have to get to the other side of the map. This map will remove all sheilds and assumes that when people are wounded it'll affect their mobility. This also assumes the AI is smart enough to avoid most grenades thrown.
Basically, in between their starting point and objective are hordes of enemies. I'm not talking about like 25 grunts. I'm saying about 25 Elites, 50 Jackals and so on. This would put a strain on the system.
If a person dies running the gauntlet, they become part of the enemy horde. Possibly an elite. Mayhaps we'll have to wait for a more powerful system and faster internet connections (XBOX 2?). If a person is seriously injured, someone else can support them as they try to get to the other side by running or driving, or they can remain behind to provide supporting fire. There also would be tons of obstacles, destructible, of course.
Also, there are gonna be parts where you can't just run, you'll have to take out 2 dropships full of covies and a couple of wraiths, heck, maybe even a squad of Sword elites.. There will also be minefields all over the place. The covies will have unusable shees that only they can fly. Once you become a Elite, you can use these shees to attack the spartan convoy. Points will be awarded on Kills and teamwork.
!00% health
No Shields
Wort wort worthogs. :)
All weapons
10 minute timed game.
No Respawn to run the gauntlet as a spartan. If you are killed as an Elite, you can become one again. This changes between Invisi-Elite, Invisi-Elite with Sword, Reg Elite and Reg Elite with sword. Just for some variety. The last Spartan standing with the most hit points left and kills wins.
Again, judged on teamwork and kills.
Comments? If too complex, please say so.
More ideas to come later.
[Edited on 6/9/2004 10:14:31 AM]