- Noob A Manjar0
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- Exalted Legendary Member
Frank O'Connor is a 12-year veteran of the videogame magazine industry and has therefore never worked an honest day in his life.
The way MS has put it and how the xbox.com forums have discussed it is that MS is given percentage based on size, popularity and testing the content. This percentage is most likely not a standard flat rate as DLC downloads are going to vary based on game sales and also where you are within MS (so Bungie might not have to pay as much as EA since they were an internal studio)
You then have the normal lawyers and accountants and PR guys and marketing all talking and figuring out what the right charge is. The fee that they are going to be charged is narrowed down pretty quickly as most teams need a budget for DLC so they can make a schedule that makes them a profit. But it is really up to Bungie how much they charge for the maps, As sketch stated in majors podcast the "Halo 2 model" was not well liked by microsoft at first but many games are now using that strategy since it really does bring in more people.