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  • Subject: Bungie Weekly Update 12/21/07
Subject: Bungie Weekly Update 12/21/07
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Yeah..and I'm not playing any more doubles until that BS is fixed. Also, there's a spot on Pit where 2 people can get under and it's quite difficult to find them if you don't know where the spot is...2 kids beat us 5-3 or something like that on Pit.

  • 12.28.2007 9:20 PM PDT

Wooo Page 10! Just Kidding!
Anyway, I finally got to play on the new maps this week, and played around on forge with them. Excellent Stuff Bungie!
Happy New Year!

  • 12.29.2007 2:21 AM PDT
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I think you made the mistake of calling Last Resort 'Zanzibar' as the map was known in halo 2, Frankie. It's cool though we still love you.

  • 12.29.2007 5:08 AM PDT
Subject: Bungie Update and Game changes

Here's my 2 cents, ok maybe 5.This update talks about mauler changes, but it brings up issue that has always boggled me: I've never understood why Bungie feels they need to go in and change stuff, just because people complain it's unlbalanced. I can understand that its tough to kill someone that's good with a particular weapon, but is it possible that maybe these people are complaining because they just aren't as good? The sword in Halo 2 is a good example. I rarely used the sword, but didn't have much of a problem killing someone who tried to hoard it...you can pick up a shotgun and kill him with it, or use grenades and a battle rifle and wham! problem solved! But its frustrating for the more competitive gamers, like myself, when things like the sword, pistol, mauler, etc are changed just so not-so-good gamers can have more fun. Isn't that the point of the rank/level system, so people can play with others of the same skill? I've never played a Halo game (1, 2, or 3) where something just seemed so unbalanced that I complained about it. If I couldn't kill somebody, it was because they were better than me, period. Taking the pistol out of halo 2 was fine, because there was really no point in using other weopans at all in halo (1), but its funny that with all these changes, I still find myself falling back to the same weopans in halo 3: the Battle Rifle, Shotgun, and sniper rifle (though this is way harder to use for some reason now). But this is just my style that I'm used to; the needler is very cool, and people kill me with the carbine, sword, gravity hammer, etc all the time. So yes, people will choose what weapons they want to use, but I think that Bungie forces it on people a little too much by instantly taking something else out just because it seems a bit too powerful or some people are really good with it. I used to use the pistol/smg combo in Halo 2 and then they made the pistol totally worthless and like many weopans just became pointless. The sword is kind of this way now too in Halo 3. I just hope that this slippery slope doesn't continue because eventually there will be close to only one weopan worth using again, and we might as well just start playing Halo (1) again. I say, decide on how to balance the game when creating it (like they do anyway) and then once its created, leave it at that. Gamers are going to complain no matter what, especially when they get beaten, but when you change the game so frequently it just gets frustrating and people can't improve their skills because whenever they face something the can't overcome, bungie just makes it easier for them.

  • 12.29.2007 5:14 AM PDT
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so is this an update?like if i play halo on live then it'll update the game and all the changes will be there because i play on snowbound the most and i like it as is and I dont it to change

  • 12.30.2007 2:37 PM PDT
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Yes, Happy Human Holiday, Bungie! The Brothers from Sangheilios thank you...and some day I hope to repay you with honor...but that will have to wait...I have some fury to deal out w/ Microsoft first...if anyone wants to know, its Off-Topic, so look perhaps in a different place in the Forums...


THE MASTER ELITE

  • 12.31.2007 10:51 AM PDT
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10th page!!!!!!!11111oneoneshift

  • 12.31.2007 4:50 PM PDT
Subject: Bungie Weekly Update 12/21/07
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im glad your updating alot on Hardcore because anyone can be good with a shotty or mauler. thx frankie and bungie team keep it up

  • 12.31.2007 8:04 PM PDT
Subject: Bungie Update and Game changes
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Posted by: realslimstevie
Here's my 2 cents, ok maybe 5.This update talks about mauler changes, but it brings up issue that has always boggled me: I've never understood why Bungie feels they need to go in and change stuff, just because people complain it's unlbalanced. I can understand that its tough to kill someone that's good with a particular weapon, but is it possible that maybe these people are complaining because they just aren't as good? The sword in Halo 2 is a good example. I rarely used the sword, but didn't have much of a problem killing someone who tried to hoard it...you can pick up a shotgun and kill him with it, or use grenades and a battle rifle and wham! problem solved! But its frustrating for the more competitive gamers, like myself, when things like the sword, pistol, mauler, etc are changed just so not-so-good gamers can have more fun. Isn't that the point of the rank/level system, so people can play with others of the same skill? I've never played a Halo game (1, 2, or 3) where something just seemed so unbalanced that I complained about it. If I couldn't kill somebody, it was because they were better than me, period. Taking the pistol out of halo 2 was fine, because there was really no point in using other weopans at all in halo (1), but its funny that with all these changes, I still find myself falling back to the same weopans in halo 3: the Battle Rifle, Shotgun, and sniper rifle (though this is way harder to use for some reason now). But this is just my style that I'm used to; the needler is very cool, and people kill me with the carbine, sword, gravity hammer, etc all the time. So yes, people will choose what weapons they want to use, but I think that Bungie forces it on people a little too much by instantly taking something else out just because it seems a bit too powerful or some people are really good with it. I used to use the pistol/smg combo in Halo 2 and then they made the pistol totally worthless and like many weopans just became pointless. The sword is kind of this way now too in Halo 3. I just hope that this slippery slope doesn't continue because eventually there will be close to only one weopan worth using again, and we might as well just start playing Halo (1) again. I say, decide on how to balance the game when creating it (like they do anyway) and then once its created, leave it at that. Gamers are going to complain no matter what, especially when they get beaten, but when you change the game so frequently it just gets frustrating and people can't improve their skills because whenever they face something the can't overcome, bungie just makes it easier for them.

wow i hope u dont think ur complaining u just wrote a -blam!- book on what bungie should and should not do.
instead of spending 15 minutes writing a dam essay why dont u just go play Halo 3

  • 12.31.2007 10:49 PM PDT
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Posted by: Thorn215
Posted by: realslimstevie
Here's my 2 cents, ok maybe 5.This update talks about mauler changes, but it brings up issue that has always boggled me: I've never understood why Bungie feels they need to go in and change stuff, just because people complain it's unlbalanced. I can understand that its tough to kill someone that's good with a particular weapon, but is it possible that maybe these people are complaining because they just aren't as good? The sword in Halo 2 is a good example. I rarely used the sword, but didn't have much of a problem killing someone who tried to hoard it...you can pick up a shotgun and kill him with it, or use grenades and a battle rifle and wham! problem solved! But its frustrating for the more competitive gamers, like myself, when things like the sword, pistol, mauler, etc are changed just so not-so-good gamers can have more fun. Isn't that the point of the rank/level system, so people can play with others of the same skill? I've never played a Halo game (1, 2, or 3) where something just seemed so unbalanced that I complained about it. If I couldn't kill somebody, it was because they were better than me, period. Taking the pistol out of halo 2 was fine, because there was really no point in using other weopans at all in halo (1), but its funny that with all these changes, I still find myself falling back to the same weopans in halo 3: the Battle Rifle, Shotgun, and sniper rifle (though this is way harder to use for some reason now). But this is just my style that I'm used to; the needler is very cool, and people kill me with the carbine, sword, gravity hammer, etc all the time. So yes, people will choose what weapons they want to use, but I think that Bungie forces it on people a little too much by instantly taking something else out just because it seems a bit too powerful or some people are really good with it. I used to use the pistol/smg combo in Halo 2 and then they made the pistol totally worthless and like many weopans just became pointless. The sword is kind of this way now too in Halo 3. I just hope that this slippery slope doesn't continue because eventually there will be close to only one weopan worth using again, and we might as well just start playing Halo (1) again. I say, decide on how to balance the game when creating it (like they do anyway) and then once its created, leave it at that. Gamers are going to complain no matter what, especially when they get beaten, but when you change the game so frequently it just gets frustrating and people can't improve their skills because whenever they face something the can't overcome, bungie just makes it easier for them.

wow i hope u dont think ur complaining u just wrote a -blam!- book on what bungie should and should not do.
instead of spending 15 minutes writing a dam essay why dont u just go play Halo 3
go to hell this guy makes a good point., except the point about ppl beating u sometimes its luck or lag, but yea skil too

  • 01.01.2008 2:31 PM PDT
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To Bungie staff,
Why is "Swords" in Matchmaking? It is not a skill variant at all, it's just stupid. I am sick of losing rank because of Swords. Not to mention the stupidity of neglecting Snipers while including Swords, thats a whole other can of worms. Please for the sake of skill please move swords to social matches only. Anyone who has played a match of swords will agree, it has no bearing on skill at all. PLEASE!!!!!

  • 01.01.2008 2:32 PM PDT
Subject: Bungie Weekly Update 12/21/07

ya i noticed the updates while playing on lone wolves and i think its better because mauler campers got on my nerves more than shotgun campers. and i love the hardcore map set ups

  • 01.01.2008 4:14 PM PDT

The only reason why your happy to see the mauler go is because you suck at killing people with them it's easy stick them or keep them at a distance

  • 01.02.2008 2:01 PM PDT
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Posted by: MemoaLvaRez
Hey everyone.... i didnt know where to put this but, i just played a double team match and the guys my friend and I where playing with were kinda cheaters cuz they killed us once and started jumping off the map "Construct" and they won just because of that.
THATS NOT FAIR! I hope that someone can see this reply and change suicide to -1 instead of 0 PLEASEEEEEEEEEE!


MemoaLvaRez
i mentioned this on the same page u poseted this on, why didnt u read it? but w.e i agree, exept if it is an accident or something, and make betrayls to cuz if this doesnt work they will stick each other

  • 01.02.2008 2:06 PM PDT
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COD 4 is better.

Whoops.

  • 01.03.2008 8:57 AM PDT

Wes Reed

hey people check out my infection map here.

  • 01.03.2008 10:03 AM PDT

maybe instead of updating so camping with maulers isnt an issue you all should have made maps that werent so camper freindly in the first place, but its ok, just make some smaller arena maps and i'll be happy

  • 01.03.2008 3:38 PM PDT
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amen to that lakeview

[Edited on 01.03.2008 9:18 PM PST]

  • 01.03.2008 9:17 PM PDT

-A fatal error occured. Your opinion is not valid. Please restart your computer and try again with a different answer-
Spammed group invites or recruitments are NOT WELCOME!Unless i know you, DO NOT SPAM ME without a bloody good reason.

"Violence isnt the answer, but it sure is the solution"

i thought that zanzibar was now last resort....

  • 01.04.2008 6:00 AM PDT
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the maulers were removed because they're a power weapon, nearly as strong as the shotgun, and there were like 5 of them on every map. would you want 5 shotguns on every map? not that much of a stretch.

a couple other things..
team snipers playlist plz?
fix the shotgun. holy -blam!-, how many times i have point blanked a guy in the chest and got no kill.

  • 01.04.2008 3:52 PM PDT