- Vick Sr
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- Exalted Legendary Member
Well Enough Alone...
~"The people who play Bungie games tend to sense that there's something behind the games that's attractive to them. Then they become fans of the games. And then they become rabid fans. And then they become employees of Bungie."(Life story) -Marty
Posted by: J19thewidowmaker
Posted by: Jiggly Luv
First of all, many people's opinion will be biased based on their experiences. Those who simply did not get into Halo back in 2001 or 2002 will most likely disagree and lean towards H2 or H3 being the better game. However, I do believe those who really started with this classic have more of a say towards this debate.
Let me begin on my comparison, which most of which agrees with the OP...
Graphics and Features - Can't compare
Music - Overall, the music was more intriguing and pleasing to the ear in Halo:CE. However, I do enjoy the H2 version theme. Halo3's music selection is full of computer-aided remixes.
Campaign - The Halo 3's Campaign levels are mostly guided, without much creativity on what someone can do. Rather Halo:CE's gives you more options. I also got a much greater impact with Halo:CE. But, that tends to happen with a first of a series. As far as Legendary difficulty, I thought Halo:CE's was much harder and took longer. However, it is hard to say since Halo3 is the third of the series. Right now, I could probably go back and beat H1 Legendary within a day. Also, the H3 Campaign being easier could also be because there isn't really much option of what you need to do, therefore with patience can be completed without much trouble.
A.I. - I really think this has to do with the simplicity of Halo:CE's design. Rather with Halo 3, many of the designs in the game are complex, causing many possible flaws and errors. There being mostly Brutes to fight could also play a role as to why H1's A.I. seemed better. Brutes seem to just stand around or run at you. I don't think the A.I. overall is any smarter in H1 than H3, just better designed. Simplistic design is the way to go, Bungie. But, they have lost sight of that.
Multiplayer - This is a tough subject. I think for what Bungie strives for in their Default gametypes, Halo 3 is better balanced for enjoyable gameplay. However, with what many of us learned to enjoy (starting with the M6D), Halo:CE is much better balanced. Also, In Halo:CE's Multiplayer, when you missed a shot and lost a fight, you pretty much knew why all the time. I think H3's Multiplayer took a huge expense to gameplay when the amount of randomness was increased. This new dynamic to the experience, causes it to be extremely frustrating at times as compared to Halo:CE. Another point I have is that Vehicles, which have played a huge part in Halo, gave so much more to the experience with Halo:CE and they were better balanced for both on foot and on Vehicles, which is kind of why we now see so many anti-Vehicle tactics in Halo 3, with Vehicles now being so overpowered thanks to H2.
As far as the enjoyment factor is concerned, there is no doubt whatsoever which was the better experience. However, we must remember that Halo:CE was only played on LANs, while Halo 3 is mostly played in the nasty place that is the internet. Playing with friends make the experience more enjoyable regardless of gameplay.
Halo:CE was simple. Simple means less things will be frustrating. While Halo 3 has more features and options, it also offers much more flaws and complaints to distract from the enjoyment.
Halo:CE wins. I enjoyed Customs more in H1 than I do in Halo 3. But, fun is subjective.
Couldn't agree more about the simplicity factor.
Back to how you compared them, call me crazy, but I give the win to Halo Combat Evolved in graphics. Why? Gritty, full, substantive graphics. Why not 2 or 3? Too shiny. "There's never enough sheen" seems to be the attitude developers had when creating 2 and 3.
Music goes to Combat Evolved. Why? The only memorable moment of 2 was the breaking benjamin song. In 3 it was just re-hashed songs for the most part. Combat Evolved has the awesome theme that kicks in at the end of levels like the Cartographer and the Maw.
Campaign I agree. Options for order of completion in CE existed while 3 was more guided.
A.I. was not amazing when considering marines in CE, but when have marines ever been highly touted in Halo? I'd say that enemies were the most fun in Halo CE due to the variation in enemies. Elites were smart and strong. Grunts were fun to pick off. Jackals could be a pain. Hunters could be handled fairly easily.
Compare that to 2. Elites easily handled with the quick switch. Brutes took so much firepower to take down. No fun. Drones just a nuisance.
3: No more fighting Elites. Brutes gained armor and lost all strength. No sense. No fun.
Multiplayer came down to skill in CE. 2 and 3 was all about power weapons.
Agreed. Halo ce's music was the best, though I do love some songs from halo 2. Halo 3's songs were reiterations of halo 1 and 2s, which frankly I i don't like as much as the originals, and it left out some key songs, like peril.
I also agree with the simplicity thing and the graphics. Halo ce still looks awsome.
Posted by: dtc ppwnage
halo one blows on my balls compared 2 halo 3 . halo 1 sux for multiplayer, halo 1 campaign= amazing halo 3 campaign= ok , halo 1 multiplayer =crap halo 3 multiplayer=sweet , halo 2 multiplayer = AMAZING!
Here here
Halo ce campaign wins
Halo 2 MP wins
Halo 3 forge nd theater win
[Edited on 04.12.2009 7:47 AM PDT]