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i dont know but i havent seen n/e thing or heard n/e thing about the hunters i just hope they make them so you cant kill them with one shot to back n/e more
why then that would be suicide every covenant has to have a weakness just like grunts do and elites and even master chief.
of course i didnt mind the orange spot weakness but on shot with a pistol seemed a bit anti-climactic for such a powerful foe
yea their retarded. have you ever tried jumping on a crait in silent catographer and just leaving him there swinging and trying to melee attack its pretty funny
actually i know sothing better in assault in the controll room when your in one of those circular rooms just get on that beam/upper platform that grunt are usually up on and just make the two hunter melee each other funny as hell
On Waypoint I'm rocketFox;http://halo.xbox.com/forums/members/rocketfox/default.aspxOld GTs; RebelRobot, Flamedude
hunter should have been/should be a much more formiddable enemy. remember the first time you fought one? i just emptied so many clips from my AR into them. real tough the first time. it should be like that all the time. the weak spot should either be much less weak or removed.
Without a weak spot, they're impossibe, just try killing one without hitting any one of theor weak spots. They should be harder, but maybe more of them at one time would suffice.
If you empty enough clips they die, do u remember two betrayals or assault on the control room? There's two hunters on a parallel bridge, and I was on Legendary without a rocket launcher... eventually got em with plasma pistol and grenades.