- Tiki Guy
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- Senior Heroic Member
Men, we've led these dumb bugs out to the middle of nowhere to keep from getting their filthy claws on earth, but, we stumbled on to something that's so hot for them, that they're scrambling over each other to get it. Well, I don't care if it's God's own anti-son-of-a-b*tch machine, or a giant hola-hoop, we ain't gonna let them have it. What we will let them have, is a belly full of lead, and a pool of their own blood to drown in!
Posted by: DarkShotgun
In most ways, I still think Halo 2>Halo 3. Halo 3 doesn't have very many small maps, and it lacks one of the things that made h2 great for competitive play: weapon glitches. Plus, the number 1 problem that that could be fixed easiest: hardcore isn't hardcore anymore. In halo 2, hardcore was the competitive players dream, with settings proscribed by MLG focusing on map control and teamwork, and it made camping unrewarding and an illogical waste of time. In halo 3, hardcore is a esteemed but terrible playlist stricken with large maps, poor weapon balance and large amounts of camping. The level and quality of play that I've enjoyed since I played my first game of Halo CE in spring 2004 just isn't there anymore. To tell the truth, I've been experimenting with playing many other games online. COD4 looks to be a good alternate. Ill stick it out for a bit longer, but the aspects of Halo 3 I mentioned above need a complete overhaul.
1) Look @ sales records & rates for Halo 2 v Halo 3. That should indicate which is 'better.' Plus, Halo 2 had no campaign ending; how could that possibly be 'better.' Or perhaps you simply overlooked campaign and immediately jumped into multiplayer because you're so very cranky about a recent and embarrassing loss to a 'bunch of noobs.'
2) Weapons glitches don't make a game 'better,' mostly because they are, in fact, glitches. Now I will admit that I was a whore when it came to BXR and RRX, but there is a reason why they are called glitches. Eventually, when MLG gears over to Halo 3, weapons glitches will be found, and sadly, will be utilized in gameplay
3) Larger maps generally require even more teamwork than smaller maps because a) in regards to map control, there is more map area to control and b) there is a greater distance to be covered in regards to objective games, ie: flag, bomb.
4) I believe that there was a recent poll that proved that most people thought camping was a legit technique. In fact last time I remember it was 78% saying that camping is ok.
5) You refer to playing other games as 'experimenting.' Oh my, do your parents know of this? Does your shrink know? I can't help you unless you admit you need help. Your a dirty boy, aren't you?
6) In regards to your valiant effort of 'sticking it out,' I'm afraid that no one will commend you on you deed because the fact of the matter is that most of us could care less whether or not you 'stick it out.'
Sorry ,but today I just had to lay it out on someone...
DarkShotgun, you just got dumped on. Congrats, twat.