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Subject: Can Bungie Make Career Stats for Custom Games?
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  • last post: 01.01.0001 12:00 AM PDT

halo3.junk.ws tracks custom and matchmaking games all as one. A number of other helpful features make it a really cool site.

yes but it doesn't tell me when my friends are online, it takes longer to load, it's down constantly. Bungie has almost perfected stat tracking.

And thank you Recon. Do you believe that this could happen though? I have people from Halo 3 Forum and MLG voting on this too.

  • 01.05.2008 10:29 PM PDT

LONELY ORPHAN! PLEASE ADOPT!

THe difference is that in custom game it's way too easy to get medals unfairly. THis is possible in Social matches, but people don't do it as often. And even then, you use the weapons and vehicles set by bungie, and you have even teams.

  • 01.05.2008 10:31 PM PDT
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it's not like medals are anything to judge people on...you can play ranked games against really bad people get 100 perfections and go against someone who just plays customs or who plays good people all the time in a high rank and never get a perfection....the one who never got a perfection will win. I don't want this to look at my medals so much, i just want it to be there so i can track my sniper kills, br kills, grenade kills, use the heatmaps, etc... this would help evolve competitive play extraordinarily. (And i know some nay-sayers would say that bungie doesn't care about the competitive community...Check the last Weekly Update...they have a map for everyone to enjoy, just designed with competitive players in mind.

  • 01.05.2008 10:43 PM PDT
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thank you

  • 01.06.2008 11:39 AM PDT
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Recon, I think that comment arose because of XBOX Lives recent problems, but Bungie is much more reliable then XBL, and doesn't come up with lam excuses like "We had no idea that we would get a bunch of new XBL members during the Xmas season". Huh?

However, wouldn't there be problems? There are already people who feel that the Social stat tracking makes social "too competitive" so wouldn't this make customs "Too Competitive", with kids whining about other kids "Boosting in Customs (which isn't really boosting, because it shouldn't even be called a game/anything legitimate)., Kids making fun of other kids having a "Custom KTD ratio of .13" just because they just mess around. Currently I think I would have Negative, from all of the suiciding I've been doing with exploding barrels. Probably like -.23

  • 01.06.2008 12:04 PM PDT

Old school Bungie, born and raised,
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Posted by: Recon Number 54
But I would hope that both would know that comparing any two people's custom game stats is even less relevant than comparing apples and oranges.


You're the one who that kind of behavior would affect the most, so if you are fine with it, than so am I.

  • 01.06.2008 12:17 PM PDT
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Recon, I'm still not sure of whether or not you want to see this, but completely agree that comparing it means nothing...for me and for competitive players it's kind of an ego boost at times but (especially when you get an over kill or rampage) but just to track how often I kill with BR, or my heatmaps...if i'm doing consistently bad on Narrows i want to see where i am the most and fix the problem, also i think the medals could help improve a persons sniping...if you have 2,000 sniper shot and only 300 headshots, it shows that you need to really improve accuracy. Anyone see what i'm getting at?

  • 01.06.2008 2:18 PM PDT
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Add me for anythingz.

Although some think it does not matter, I think it would be nice to have. To see what I need improvement on and what I may need to focus more on in some games. (Heatmaps) I think it would be a great idea.

  • 01.06.2008 2:29 PM PDT
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I would too!!!

  • 01.06.2008 2:56 PM PDT

Old school Bungie, born and raised,
In the Septagon is where I spend most of my days.
Relaxin', maxin', posting all cool,
Talking about Halo, life and some school.
Got in one little argument, and the mods got scared,
they said "You're gonna get banned and your member title'll be bare!"

Posted by: P3ngu1n06
Although some think it does not matter, I think it would be nice to have. To see what I need improvement on and what I may need to focus more on in some games. (Heatmaps) I think it would be a great idea.


But I don't think, on a global scale, that heat maps could really be accurate. Many games, like zombies, Juggernaut, and "screw around" games don't really comply to the kind of play style of other games, so their kill/death contributions to the heat maps "contaminate" the stat pool.

  • 01.06.2008 3:07 PM PDT
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yeah but if you don't play zombies or anything like that and only MLG...it can be extremely usefull

  • 01.06.2008 3:17 PM PDT

Old school Bungie, born and raised,
In the Septagon is where I spend most of my days.
Relaxin', maxin', posting all cool,
Talking about Halo, life and some school.
Got in one little argument, and the mods got scared,
they said "You're gonna get banned and your member title'll be bare!"

Posted by: xl HellFire lx
yeah but if you don't play zombies or anything like that and only MLG...it can be extremely usefull


True, but that may be a comparative minority.

  • 01.06.2008 3:18 PM PDT
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for the MLG community it would be quite massive...sure it would be a little screwed up, but on the subject of heatmaps it would show the majority of where you are...if you play 80% MLG then the heatmap would be red in those key areas, not everywhere

  • 01.06.2008 4:03 PM PDT

This seems like it would be cool if put into place. I don't play Halo 3 a ton, but when I do it's almost exclusively custom matches with friends. This would give some nice feedback onto how I'm doing.

  • 01.06.2008 4:18 PM PDT
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Posted by: Achronos
No.

Even if it is less fluid, hellfire, i think you should check out halo3.junk.ws

  • 01.06.2008 4:35 PM PDT
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I have and do sometimes...idk it just bugs me. I'd rather see myself on Bungie.net all the time to check stats rather than other 3rd party sites that take 3 years to update

  • 01.06.2008 4:38 PM PDT
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Posted by: Recon Number 54
Posted by: PyRo Tek NikS
Custom game stat tracking is a waste of bandwidth and time. Because customs are way to set-up.

Its all the servers can do to keep up with MM atm and we don't need it going any slower.

I am not sure that is the case. After all, the history of a custom game is right there in each of our game history listing. Medals, gameviewer, post carnage information, all of that. The bandwidth to load a page is the bandwidth to load a page. If it were that much of an issue, we would have never seen heatmaps or other features added to the site.

The data is most likely there, but not yet being displayed on a 3rd and yet unmade page of career stats.

Either the data for the current ranked/unranked pages are pre-calculated and fed on request, or they are calculated at the time of page request... I don't see how adding another page would be more of a hit on servers. If it is pre-written data, then it is a background process and those who don't click the link are still using the processing to generate the page (even if they never see it). Or, if it is calculated when the page is requested (and pulled from the existing data). In that case, it would be no more of a load than displaying either of the two pages that are already there. it wouldn't matter whether someone clicked on ranked, unranked or (the yet unmade) custom, the same amount of effort would be needed for any of the 3.

I'm not sure how the system does it, but I suspect that it is one of those two methods. If so, neither one has (that I can see) a horrible potential impact on site performance.

But that is based on my assumptions. I could be wrong. Which is why the thread is here. So that the web team might come across it, and if they consider it worth a response can say... "never thought of that, no problem", "we considered it and don't do it because of _____" or even "Nah, custom games are not anything we really care about".

But we know the last statement isn't true. It's been stated that the MM folks look at custom game data a great deal in order to track trends and see what the community is doing when they aren't "ordering from the menu".

As to the "validity" of the data? Everyone knows that customs are arranged. If someone gets 3 Million overkills in customs, who cares? It doesn't feed into EXP or skill calculations, who cares if it feeds into a personal "scorecard" or medal chest?

After all, Bungie is tracking some pretty esoteric campaign statistics. And those don't effect anything, or do anything other than encourage others to ask "what else has the community done with this game?"



Very nice defense.

I see now it wouldn't take much bandwidth at all.

I will now proceed to learn alittle more about the situation and comment when I fell I can logically.

  • 01.06.2008 5:49 PM PDT
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thank you and thank you recon.

  • 01.06.2008 8:11 PM PDT

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That'd be cool, but it wouldn't mean much... >_>

  • 01.06.2008 8:27 PM PDT
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I think this is a good idea! For people who only play MLG type custom games or whatever, this would be a great way to track stats. And if as Recon says, it wouldn't be a major bandwidth hit, then why not?



[Edited on 01.06.2008 11:01 PM PST]

  • 01.06.2008 11:00 PM PDT
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so today all the Bungie people travel back to their caves right? so maybe they'll see this...who knows...the support hasn't been as massive as i wanted, seeing as how so many are so lazy, but i'm gonna keep trying on this

  • 01.07.2008 5:53 AM PDT
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Out of all the things that could be added to the game, this would be lower on my priority list.

Assists, a better MVP calculation, Objective transporter medals, etc.


Moshpit on top of the Pit FTW?

  • 01.07.2008 8:06 AM PDT

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