- last post: 01.01.0001 12:00 AM PDT
Posted by: Chaotic Fiasco
Absolutely, without question, Halo is a classic. Every genre has its monumental game that defines the genre for years to come. The game that is near-impossible to oust, regardless of how dated it may be. For RTS, there is StarCraft. For Platformers, there is Super Mario 64. For Adventure, there is Zelda: Ocarina of Time. For Kart Racing, there is Mario Kart 64. And for FPS, there is Half-Life, Counter-Strike, Unreal Tournament, Doom, Battlefield, etc. Plain and simple. One day, there may be a game that redefines the FPS genre, but I haven't seen anything even close yet. Given, there have been some excellent games, but none of them have that unmistakable yet almost unattainable aspect that make them truly legendary. Pardon the pun.
Halo 1>Halo 3>Halo 2Fixed. :)
Although Halo is certainly legendary in the gaming industry, the game itself and the immense hype and popularity which clings to it like a nasty, nasty parasitic alien is unproportional. Aside from the ability to throw grenades without equipping them, along with the recharging health (as in energy shields), there was nothing really innovative about the game that nobody had ever seen before, and this goes especially true for the sequels. It was simply a good shooter that pulled a bunch of good, albeit not new, concepts together. Solid, respectable, engaging, and fun, yes. Innovative, new, revolutionary? I think it lacks in that department. In my opinion, there are more shooters that are more deserving of such a "monumental" status, which were not only just as fun but even added something newer and unique that other games would improve upon to add to the experience positively.
[Edited on 01.15.2008 6:12 PM PST]