- SentientGiraffe
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- Exalted Heroic Member
Posted by: Alister28
Also, I made this topic because I'm rebelling against society. EVERYONE ALWAYS loves the original more than the sequels. For ANY game, or movie.
I know. This forum is so active it makes the Halo 3 forum look dead, and look at XBConnect; there are so many people who just won't stop playing Halo: CE. Sometimes I wish it was Halo 3 that had 1 million unique players in the last 24 hours. Sarcasm aside, console gamers happily jump on the newer is better bandwagon. There are plenty of people who prefer Halo 2 to Halo. There are plenty of people who prefer Halo 3 to both of them. However, there is a reason why other people prefer the original a lot of times. Often times sequels are the result of a failed attempt to replicate the greatness of an original, and there is some luck involved, especially with games. Sometimes ideas that sound great turn out to be not all that fun in practice. Usually the original has that kind of luck; otherwise they wouldn't be making a sequel.
Except for everyone whining about the melee system and skill system. If you have a low rank and are whining about it, you obviously suck at the game.
You could just say that a low rank means you suck at the game, but you could also understand the melee system, be able to use it well, and still not like it. There is a difference between acknowledging the flaws of a game, and not being able to adapt to those flaws. Anyway, this is a poor argument. If you criticize a game you must suck at it? That's retarded. What about movies and music; can those be criticized? Criticism can be made about games as well. It's not that much different.
I'm a level forty-five in Lone Wolves and I'm NOT whining about it.
They're different playlists; you really can't compare them.
Posted by: Alister28
Multiplayer
I never had the opportunity to play multiplayer without using XBConnect, so I don't know about that kind of multiplayer. But the online part gets fun on Halo 3. In CE, there weren't that many possibilities of games you could play. Now, with Forge, and a crapload more of custom game options, you can do almost anything. In XBConnect in CE, not so much. For one thing, the spawning systems sucked. I was playing team slayer on prisoner, and got killed within 1 second of spawning every single time I spawned. I was lucky to live 5 seconds. I was booted, for the reason "don't suck so much." The only time I played on Blood Gulch was fun, except for the fact my teammate was betraying me every time he saw me. That, and the lack of players. And in CE, you HAD to have another player to start the game. You couldn't just start it and fool around by yourself. And in 3, you get XBL!
It sounds like you started playing on XBConnect a bit too late. Without many people playing anymore, it's not as fun. That's not the fault of the game, though. You can do almost anything in Halo 3, except of course accurately replicating a Halo: CE CTF game. Vehicles always despawn, and you can never drive while carrying the flag. The flag is returned from a several meter range, rather than actually having to touch the flag. Also, on Halo: CE you could play custom games on XBConnect, with complete strangers. Halo 3 doesn't have a custom games search or list of available games, and it doesn't work on XBConnect because it has a 30ms ping max over LAN. Result: you still have to have people to play the game, just like Halo: CE. All that customization is worthless without people to play the game. You're pretty much in the same situation.
Customizability
Is customizability even a word? If not, I just invented it. Anyway, in Halo 3, you get Forge, Armor perms, and alot more options for game variants. In CE, only game variants, and even then, not alot of options. And that's all I have to say about that -Forrest Gump
Armor perms are kinda cool, but they don't make or break the game. It's a sequel; they should be adding new things to it. All those other options are cool, but most people just play matchmaking anyway. While you may personally play a lot of custom games, your value of rank shows the general mentality of the Halo 3 population.
AI Intelligence
Face it. In CE, the marines were stupid. Shooting each other at least 30 times in a single firefight? Failed their driver's test? Running you over with a ghost? Captain Keyes running out into a firefight on Truth and Reconciliation? In 3, they were alot smarter. The only thing that was good about CE marines was that they'd APOLOGIZE for shooting you.
Agreed. The Xbox had a lot less processing power than the Xbox 360, and AI intelligence had to suffer.
Gameplay
K, first thing I want to say is, physics. You don't die just by touching an enemy vehicle. Shotgun pellets DO NOT go that far. Your body does not fall into the same exact position every time you die. Medical equipment does NOT heal your wounds, only covers and protects them. If the physics were better in CE, MC would be COVERED in bandages.
That nice fall at the beginning of the Halo 3 campaign? That would kill Master Chief. He could not survive an impact like that; it's simply not possible. No suit could protect from that kind of impact. Fall damage is far more realistic, and I think of I've only seen it once in Halo 3, getting one of the skulls. Your suit healing you isn't that much better than med kits. Plus, these are med kits 500 years from now, and maybe they enable the suit to do the healing. Whatever the case, fun is more important than realism, and the health system in Halo makes the gameplay more enjoyable. I would argue that the overpowered vehicles are also more enjoyable, but that's certainly not realistic. However, realism doesn't make a better game.