- Carnyhands
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- Exalted Heroic Member
There are only two things I hate in the world. People intolerant of other peoples cultures, and the Dutch
Don't hate my hands just cause they smell of cabbage.
How come the Covenant is so aethestically different in each game? Sure they have the same general likeness with each game but they look so different in each game. Elites look more awkward and bulkier, and grew two eyelids,. Brutes lost their chewbacca/rhino looks, grew smaller and apparently shaved their hair while also losing their eyelids. Drones look like a new type of bug, grunts took apparently some anger causing steroid that mishapens their heads while making their eyes glow red. Hunters grew while losing their ability to glow and their wierd tattos (though they are the least changed aethstetically). jackles look like they were at first bird bugs, that were molested in halo 2 by raptors and birds, then remolested by just raptors to look like dinochickens. Pretty soon it'l be Turlo where master chief shoot shield wielding dinos with a energy crossbow. Or maybe aliens mutate every sequel....unlike us who have sequels generations later yet still look like a 1950 model on steroids calling oneself Atlas. Or it's just me. Oh and the scarab looks like a soup ladle in halo 2 with just electronic robot parts with no ability to aim, to worm infested badass angry beetle things.
I've noticed this in half life also..........
Sorry the xbox is not fixed yet, so I'll rant instead of playing.
Just curious why the apperances change so much.
[Edited on 01.15.2008 9:11 AM PST]