Halo: Combat Evolved Forum
This topic has moved here: Subject: Best Two Player System Link Gametype?
  • Subject: Best Two Player System Link Gametype?
Subject: Best Two Player System Link Gametype?
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Can any one tell us what the best two player system link gametypes are as we are getting bored of just straight deathmatch on bloodgulch. We actually have the system wired up now and will test any suggestions.

  • 06.12.2004 4:35 AM PDT
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More players would be better but I can see that you are wanting results now so here goes:

Map: Any small map (Battle Creek, Hang 'em High, Prisoner)
Gametype: Slayer (as many points as you see fit)
Weapons: Rocket Launchers (and infinate grenades)
Player settings: Normal (100% health and shields)
Extras: No motion tracker, 'Quick and the Dead', Suicide penaltly (15 seconds), Respawn of 5 seconds (no growth).

That will keep you ammused for a while because of all the explosions. Try and get really outrageous kills using plasma tagging, huge distance rocketing and frag assaults.

  • 06.12.2004 5:03 AM PDT
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CTF is always fun...

  • 06.12.2004 5:06 AM PDT

[color=white]Try King of the Hill (15 minute Hill), Shotguns only, regular health and shields, power ups enabled, on Longest, two players only.
I found it fun.[/color]

[Edited on 6/12/2004 5:50:45 AM]

  • 06.12.2004 5:50 AM PDT
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Invisible snipers on boarding action and no motion trackers. Takes a while but is fun. It is better with more people though.

  • 06.12.2004 5:56 PM PDT
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Not sure if youre still playing or now, but I find this fun:

Wizard, 50% health, no shields, no radar, invisable players, melee-only!

If you dont play melee-only it defeats the purpose.

  • 06.12.2004 7:06 PM PDT