Halo 2 Forum
This topic has moved here: Subject: Idea for a multiplayer map
  • Subject: Idea for a multiplayer map
Subject: Idea for a multiplayer map
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I had this idea for a multiplayer map.

The Map would have 3 Islands, all surrounded by water and 3 bridges connecting all 3 islands together and each island has a teleportation device. You can drive the vehicles over the bridges but the bridges would be destructable or just basic draw bridges where you need someone to lower the bridge, when the destructable bridges blow up you would have to drive in the water, it wont be that deep though.
2 islands would be the base for the teams and the 3rd island would hold a complex building that is high and from the top you can see the other 2 islands which would be perfect for snipers. Each base would have there own turrets. Each island will have ditches,holes,caves and secret tunnels and big rocks to hide behind and some secret underground passages to each base, which would have something in their that would make it a death trap.

You can have all types of vehicles in this map, the flying vehicles would be good.

if you wanna add to this map idea go ahead

  • 06.12.2004 11:08 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

You should have ramps underwater. One reason is to get back up on the island. The second is to get above water, shoot someone with your turret, then get back underwater.

  • 06.12.2004 11:10 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

how about boarding action with bridges across the level to the other side

[Edited on 6/12/2004 11:12:34 AM]

  • 06.12.2004 11:12 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I would like a map that would be like.. a tropical forest with with two bases on each side and on the midle a hill with a flag on the top and the objective of the game would be that the two teams would have to rush to the flag and grab it and put them in their base before the other team

  • 06.12.2004 11:24 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

We should have a level where there are trenches across a WWI esque battle field. You can also use underground passages to get to the other trench, or you can do a suicide run and try to cross the middle of the battle field which is not a smart idea seing that there are two gun turrets and a sniper post for each side. Oh, there are side passages too.

  • 06.12.2004 12:02 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

That gave me an idea Frag Master.
How about BF1942: Forgotten Hope's Omaha beach? That would rule.

  • 06.12.2004 12:06 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

imagine a underground maze, with not alot of lights so you have to use your torch and theres no tracking device so you dont know where anyone is.

[Edited on 6/12/2004 12:08:39 PM]

  • 06.12.2004 12:07 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

imagine a undergound maze, with not alot of lights so you have to use your torch and theres no tracking device so you dont know where anyone is.
And its shotguns only, no shields. :P

  • 06.12.2004 12:09 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Swainy
imagine a undergound maze, with not alot of lights so you have to use your torch and theres no tracking device so you dont know where anyone is.
And its shotguns only, no shields. :P


That would be one shot kills, that would be cool.

  • 06.12.2004 12:11 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

hehe, it'd be very tense, possibly even scary.
How about active camo too? The light shimmers on them.
Could thsi get anymore crazy? lol

  • 06.12.2004 12:14 PM PDT