- last post: 01.01.0001 12:00 AM PDT
Xbox 360 specs
CPU 3.2 GHz PPC Tri-Core Xenon
GPU 500 MHz ATI Xenos
Media DVD, DVD-DL, CD,
Add-On: HD DVD
System storage 20 or 120 GB hard drive, 64, 256 or 512 MB memory cards
System specs gleaned from Wiki more specs here:
Custom IBM PowerPC-based CPU
* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache
CPU Game Math Performance
* 9 billion dot product operations per second
Custom ATI Graphics Processor
* 500 MHz
* 10 MB embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture
Polygon Performance
* 500 million triangles per second
Pixel Fill Rate
* 16 gigasamples per second fillrate using 4X MSAA
Shader Performance
* 48 billion shader operations per second
Memory
* 512 MB GDDR3 RAM
* 700 MHz DDR
* Unified memory architecture
Memory Bandwidth
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus
Ok that one was official
Now here are the specs for the the 8600 GTS which by the way is obsolete now as a mid ranged card with the 9600's release
It has :
675 Mhz core clock
1450 Mhz Shader clock
1000 Mhz Memory clock
256 Memory amount
and BILLIONS in fill rate
as for processing power and memory
A simple $100 (aus) 150 gig hardrive is sufficient,
2 gigs of DDR2 RAM wastes H3 easy
Correct me if im wrong that half the people reading this wil have no idea what they are reading, basically, an Xbox 360's Full system specifications are being torn to shreds by a custom buildt computer that easily would fit into a $1500 bill
Heck not even that, with Xbox 360's release price, someone couldve gone and built a computer for less and STILL have the same power in terms of performance.
[Edited on 02.24.2008 2:58 AM PST]