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Subject: Following in the footsteps of Bungie employees.

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

I kinda want to know where most of the bungie employees started out. I know of one that was an architects and just "joined" but I also want to know about the rest.

What schools/courses did they go to? what were the leading factors that let them into the industry?

A lot of people tell me that I need to go to I.A.O.D / I.A.D.T if I even want to come close to the industry, but other people say that that school is a waste of money.

I have a background in architecture/engineering/geomatics and level design in some older games but that won't bring me close to what I need.

For the people interested in the game design and related professions, I ask that the bungie employees hand out some helpful information.

  • 02.06.2008 8:31 AM PDT
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I'm gonna go for networking then I might think about network engineer, depending upon where I go.

  • 02.06.2008 8:56 AM PDT
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For the most part I think most of the requirements are shown in the Job Listings, and after looking through them I see a large emphasis on past experience and prior projects/games.
I'm currently quite interested in the Multiplayer Design opening, so I guess I better go back to fiddling with Halo PC and Source SDK some more.


[Edited on 02.06.2008 9:25 AM PST]

  • 02.06.2008 9:23 AM PDT

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

Posted by: El Roboto
For the most part I think most of the requirements are shown in the Job Listings, and after looking through them I see a large emphasis on past experience and prior projects/games.


I know that much, what I am asking is what did people do for school...before they started working.

  • 02.06.2008 9:38 AM PDT
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On our Inside Bungie page you can read the profiles of Bungie employees. While they may not list the school they went to, you should get a decent idea of the attitudes and personalities that go with the business.
http://www.bungie.net/Inside/teamindex.aspx


We also have an article on the website about Breaking into Bungie. http://www.bungie.net/News/content.aspx?type=topnews&link =werk4usplz

  • 02.06.2008 9:38 AM PDT

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

Thanks Mr.H for the article.

I tried the "Meet the team" before, it doesnt have a lot of info...some but not a lot :P

Damn Jason Jones and his over use of "Classified"

  • 02.06.2008 9:53 AM PDT
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Posted by: PKF_647
I know that much, what I am asking is what did people do for school...before they started working.

Opps, my bad. Anyways, from the 'Breaking into Bungie" links that Mr. Hand posted it seems that schools like DigiPen or Full Sail would be good choices.

Well I got 3 years left in college so it will be a while till I even think about sending an application in.

  • 02.06.2008 9:58 AM PDT
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When I graduate from college in ayear, I'm submitting my application.

They'll be very interested in the P.S. of who I am ha ha.

  • 02.06.2008 9:59 AM PDT
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I do have a small question to ask.
Would it be better to learn C++ or C# for programming?

[Edited on 02.06.2008 10:07 AM PST]

  • 02.06.2008 10:07 AM PDT

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

Posted by: El Roboto
I do have a small question to ask.
Would it be better to learn C++ or C# for programming?


C++ has been somewhat edged out by Visual Studio.net (at least in the apps and webdev dept.)
C# knowledge is still in high demand.

EDIT: also it is better to learn C++ / Vs.net first before C#..kinda helps when learning it.

[Edited on 02.06.2008 10:13 AM PST]

  • 02.06.2008 10:11 AM PDT

Loading...

I'm going for biomedical sciences/pharmacy.
Ive got all my offers accepted and will be starting this september and then when my course is finished ill rake in the cash in the health industry.

I have no idea what you all the programming is about.

  • 02.06.2008 11:10 AM PDT

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

Posted by: x black kn1ght
I'm going for biomedical sciences/pharmacy.
Ive got all my offers accepted and will be starting this september and then when my course is finished ill rake in the cash in the health industry.

I have no idea what you all the programming is about.


So you are going to help create REAL flood spores?...eep

  • 02.06.2008 11:20 AM PDT

Tom Achronos
Bungie.net Overlord
twitter: http://twitter.com/Achronos

"I have no words that would do justice to the atrocities you commit to the English language, as well as your continued assaults on the concepts of basic literacy and logical reasoning."

You should learn both, as well as plain old C.

Tools and web related stuff is in C#, but games are still written in C. Some effort by Microsoft is being made to get people to write games in managed code (C#), but everyone always comes back to using C.

I hate C, its too messy, but that's just a personal preference. Of course, Bungie.net used to be written in Perl of all things - so I probably shouldn't talk about code being messy. But C# is my tool of choice now. Languages are just tools - if you're a programmer of the caliber we want, you know the fundamentals and can apply them to whatever programming language is in use. As long as you're not using VB, anyway.

The most important thing to remember is to show, not tell. A resume can be faked, but if you have a portfolio of your work (be it art, levels, games, etc.), you'll find you'll stand out from the crowd.

And to answer the OP's question - I went to high school at TJHSST in Alexandria VA, then went to Virginia Tech for 3.5 years and got myself a BS In CompSci. Been working at Bungie ever since (since 2001). But I also had a portfolio of a few hobby projects to show that included a perl-based content system integrated with forums and account management that I wrote in my spare time. As you might imagine, that helped me stand out for the job from other people.

Posted by: El Roboto
I do have a small question to ask.
Would it be better to learn C++ or C# for programming?

  • 02.06.2008 11:28 AM PDT
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Well Enough Alone...

~"The people who play Bungie games tend to sense that there's something behind the games that's attractive to them. Then they become fans of the games. And then they become rabid fans. And then they become employees of Bungie."(Life story) -Marty

Our hight school doesn't offer much helpfull courses for those interested in vifeogame design. I am takeing computer science (FUN!!) and I went to ciber camp last year for a begginers modding course.

I've been wondering if I should take C.A.D (computer aided design) but the peple who are in it say it's more for like engeneering and planning actual construction designe rather then as a starting place for map builders. Should I take it next year?

  • 02.06.2008 11:35 AM PDT
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  • Exalted Mythic Member

A J A Q
C A C U
E C E E
...K.....E
..........N

CAD IS more targeted for Engineers and architects. There isn't a whole lot of transfer between programming and CAD, but the visual aspect certainly can't hurt.


Personally, little details in C irritate me, but because of the memory necessity, I guess I can see why it gets used.

Me, I still prefer Java.

[Edited on 02.06.2008 11:42 AM PST]

  • 02.06.2008 11:40 AM PDT
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Network engineer here I come!

IPv6 is gonna be pure hell without a calculator.

  • 02.06.2008 11:42 AM PDT
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I guess I better go start on those tutorials and get a head start before my CIS classes next semester after I switch my major. I was majoring in biology, but I'm quickly starting to loose interest and I don't see a whole lot of good or interesting jobs if I was to graduate with a biology major.
Posted by: Vick Sr
I've been wondering if I should take C.A.D (computer aided design) but the peple who are in it say it's more for like engeneering and planning actual construction designe rather then as a starting place for map builders. Should I take it next year?

I say if you're able to take it, then go right ahead since its better to learn some than none.

  • 02.06.2008 11:42 AM PDT
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Boo! I thought this thread was about stalking.

  • 02.06.2008 11:43 AM PDT

yoo•zel- ('yoo-zhul): slang: vb.

Officium quod Fidelitas.

Posted by: Achronos
And to answer the OP's question - I went to high school at TJHSST in Alexandria VA, then went to Virginia Tech for 3.5 years and got myself a BS In CompSci. Been working at Bungie ever since (since 2001).


Psh.. Hokies...

;)

  • 02.06.2008 11:44 AM PDT
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3.5 years? Was he on the speed track?

  • 02.06.2008 11:46 AM PDT

Thats Right I Was Banned For Watching The Webcams Too Much!Combat Arms - X647"He who'd walk a mile just to hold an empty hand, knows what it means to be a wealthy man."
Skin This Place Alive...

Posted by: just another fan
Boo! I thought this thread was about stalking.


you are looking for the I am stalking stoch thread. :P


Should i take C.A.D

CAD rocks...you look at almost ANY picture i post on b.net and you can see that I have CAD open...for work anyways. Its a Great tool to learn but if you want into game/level design, take CAD architecture. The 3D aspect is fun.

  • 02.06.2008 11:48 AM PDT

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Posted by: Achronos
You should learn both, as well as plain old C.

Tools and web related stuff is in C#, but games are still written in C. Some effort by Microsoft is being made to get people to write games in managed code (C#), but everyone always comes back to using C.

Well, XNA uses C# and such. I'm currently working on <something> and we're doing it entirely in C#. It's working well. I know for the bigger games you move up to C++, (I believe Halo 3 was in C++, mainly?)

But yeah, I guess good advice to ANY programmer is; "Learn as much as you can." It's always good to be well rounded.

  • 02.06.2008 12:00 PM PDT
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I am only a freshman in HS, and I would also like to someday become a part of Bungie, but I do not know what classes in my HS would help me prepare for it, we don't have a lot of game-related courses (or programming that I know of). Are there any math courses that I should specifically take while in HS? Or will I have to do some research on programming from the internets which I hate anyway..... Well, I sometimes hate it.

Anyway, I would appreciate if some bungie ninja or someone else with knowledge could reply, I am seriously interested in a game making career but I don't know where to start.

One last question: does Bungie have internship programs?
Any replys would be appreciated.

  • 02.06.2008 12:08 PM PDT
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Talk to the Soul | ~B.B. | Know Your Duardo |  | Hero | ISFJ | 77135 | 94371

"It's not who I am underneath, but what I do that defines me."

Posted by: just another fan
Boo! I thought this thread was about stalking.
Me too!

Darn you PKF and your thread titles!!

  • 02.06.2008 12:13 PM PDT
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  • Exalted Legendary Member

My problem with computers is that I want to learn everything and I barely know anything.
Yet, contributing to what Achronos said, I brought in a portfolio of stuff I messed with and got a solid web design job and a lot of resources to learn more.
My goal is to learn as much as possible. I'd love to be on the Bungie web team one day, after college, but that's not likely to happen so I'm not putting any eggs into that basket or anything. Either way, I enjoy what I do, so that's all I really care about.
If you really want to work at Bungie, make sure you like what you're learning.

[Edited on 02.06.2008 12:29 PM PST]

  • 02.06.2008 12:28 PM PDT

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