Halo: Combat Evolved Forum
This topic has moved here: Subject: What makes Halo tick?
  • Subject: What makes Halo tick?
Subject: What makes Halo tick?
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My 5tats

"Double What?"
"Triple What?"

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  • 01.13.2005 9:41 AM PDT
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its being able to kill lots of ass whooping aliens

  • 01.13.2005 3:28 PM PDT
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everything and they way it all comes together

  • 01.13.2005 10:29 PM PDT
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In the Halo 2 colector's edition DVD it helps if you watch that, it will explain a lot.

  • 01.14.2005 5:13 AM PDT
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i was acually wanting to know the same thing... it is probably the multi... u play multi alot???

  • 01.14.2005 11:14 AM PDT
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STFU, sealhound, Halo 1 is totally -blam!- compared to Halo 2. Especially the MP...

  • 01.14.2005 12:05 PM PDT
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they left out all the stuff we were use to

  • 01.14.2005 2:29 PM PDT
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personally, i don't play halo 1 or 2

the pc game kicks both their arses

it has all of halo's goodness, plus new maps, weapons and online multiplayer mayhem

  • 01.15.2005 8:04 PM PDT
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youll learn that halo2 is not 99% spray kills if you played half descent people you probably have played on connect or low level live if you think thats true. 2 smgs are horrendous, i find it funny you define halo2 that way

  • 01.16.2005 5:06 PM PDT
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more like 6% of the kills are double smg. for me..... magnum and smg/ plasma pistol and battle rifle make up 99% of my kills ( well, more like 65%)

  • 01.16.2005 10:40 PM PDT
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probably how deep halo 1's improvement area is, killing people and aliens is satisfying. If only Halo 2 had more room for weapon skill improvement. (Don't get me wrong there is some, not nearly as much as the 1st tho...not even close)

  • 01.17.2005 9:56 AM PDT