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Subject: Small details count!
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which small details do you think count the most? What kind of details do you wanna see improved? eg. the fire that comes out of the end of the guns should look better or the flashes from shots should be more noticeable. I'll judge you all on the most unique idea.

  • 06.14.2004 12:50 PM PDT
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MC's feet.

  • 06.14.2004 12:53 PM PDT
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yeah that is pretty awesome

  • 06.14.2004 12:54 PM PDT
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i think blood splattered on armor, limited vision from splattered blood on visor, limited movement from lots of blood on joints. taunt buttons for mp. fluid animations of moveing while crouched, changing weapons, moving from one animation from the next should be smooth. covenant should be able to throw ur grenades back at you. lying down to sniper people. unarmed melee combat. elite drool (if you get close up)

  • 06.14.2004 12:58 PM PDT
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so far zamamee is obviously mentioning the most unique small datails but i'm not sure about blood on your joints slowin you down.

[Edited on 6/14/2004 1:07:30 PM]

  • 06.14.2004 1:06 PM PDT
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melee animation should be better, it was too basic on halo. plasma burns should be visable on soldiers not them just going "AH IT BURNS!" ok then lets see it!
if you look really close at an ODST helmet you could see the guy inside

  • 06.14.2004 1:10 PM PDT
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I want to see MC realistically change weapons. He should have someplace to put his secondary weapon, instead of just pulling it out of the air.

  • 06.14.2004 1:11 PM PDT
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Personally, i'd love to see some wether effects on the visor, but only when shields are down (otherwise, they'd just splatter on the shield, wouldnt they?) Anyone play Metroid Prime, some crazy visor effects in that.

[Edited on 6/14/2004 1:19:36 PM]

  • 06.14.2004 1:12 PM PDT
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Posted by: Zamamee
if you look really close at an ODST helmet you could see the guy inside


What picture/video are you talking about?

  • 06.14.2004 1:13 PM PDT
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Posted by: youngtusk87
Posted by: Zamamee
if you look really close at an ODST helmet you could see the guy inside


What picture/video are you talking about?


i meant as a possible small though pointless detail they should use, not real. and ye i know what u mean about metroid, that is good

  • 06.14.2004 1:18 PM PDT
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yea like if it rains you can see drops of rain on mc's helmet or when he just steps out of water it would wash down the visor even when the shield are up or when the shields are up and water drops on him hisses or sizzels or somethin

  • 06.14.2004 1:22 PM PDT

SB-117

I agree they should have weather effects on the visor. e.g. steam, frost, water dropplets from rain, water gushing down your visor as you emerge from a pond.

Of course if his energy shields are up, these things wouldnt get through so i think they should keep it purely to when his shields are down.

On a lighter note: how about windscreen wipers? lol

  • 06.14.2004 1:41 PM PDT

SB-117

Posted by: Zamamee
Posted by: youngtusk87
Posted by: Zamamee
if you look really close at an ODST helmet you could see the guy inside


What picture/video are you talking about?


i meant as a possible small though pointless detail they should use, not real. and ye i know what u mean about metroid, that is good


oh yeah about metroid, if theres a flash of light your face reflects in your visor which is good. But seeing as MC is faceless i doubt that will be in.

  • 06.14.2004 1:42 PM PDT

SB-117

Posted by: lostissues
MC's feet.


You can see your feet now. Just look down and you can see your knees and toes. :D

  • 06.14.2004 1:43 PM PDT
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Posted by: ash55
Posted by: lostissues
MC's feet.


You can see your feet now. Just look down and you can see your knees and toes. :D


Yeah i dont know whats crazier, that, or in Splinter Cell 3 co-op how you can boost your partner up so he grabs a hold of the ledge and then you jump and climb up his body to the ledge. Woah man, freakin isane.

[Edited on 6/14/2004 1:46:01 PM]

  • 06.14.2004 1:45 PM PDT
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in first strike when the elite with the sword fights john, he gets static on his visor when it gets really close (i think)

  • 06.14.2004 1:48 PM PDT

SB-117

lol thats sounds really funny. Well the feet things also in breakdown so its kinda original but not completely

  • 06.14.2004 1:51 PM PDT

SB-117

Posted by: Zamamee
in first strike when the elite with the sword fights john, he gets static on his visor when it gets really close (i think)


yeah that should happen! :D lie if he gets hit instead of his screen going bright, it goes alittle static but just abit fizzy! Not going overboard! They do that splinter cell and metroid prime which is cool

  • 06.14.2004 1:52 PM PDT
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ye its amazing

  • 06.14.2004 1:55 PM PDT

I'll be on my own side.

how about real-time damage and scarring on characters as well as vehicles?? like burn marks from plasma and holes and dents from bullets

  • 06.14.2004 1:57 PM PDT
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Posted by: ash55
I agree they should have weather effects on the visor. e.g. steam, frost, water dropplets from rain, water gushing down your visor as you emerge from a pond.


I remember reading a while ago (on a weekly update. I think....)
but they were talking about a sandy level, and the sand would be
dynamic (ie, the wind will blow it around, it will bounce of your visor, etc)

I thought thats cool.

And the Tank definately need to able to zoom (2x or 4x). Because it only makes sense, its a tank!

[Edited on 6/14/2004 2:50:09 PM]

  • 06.14.2004 2:49 PM PDT
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Unarmed combat... and sprinting.

  • 06.14.2004 2:57 PM PDT
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OMG I HAVE WAITED FOR THIS THREAD FOR 3 DAYS!!!!!!!!!!!!!!!!

Ok, the little green flower on the covenant carbine where the scope is.........

Bungie, were you high when you put this on the gun?

Plz remove it, thx...................

  • 06.14.2004 3:00 PM PDT
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I want to see Spartans, switch weapons with animations, and see the large weapons strapped to their backs or one handed weapons in 2 holsters on the side.

  • 06.14.2004 3:02 PM PDT
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Posted by: ash55
Posted by: Zamamee
Posted by: youngtusk87
Posted by: Zamamee
if you look really close at an ODST helmet you could see the guy inside


What picture/video are you talking about?


i meant as a possible small though pointless detail they should use, not real. and ye i know what u mean about metroid, that is good


oh yeah about metroid, if theres a flash of light your face reflects in your visor which is good. But seeing as MC is faceless i doubt that will be in.


He isn't faceless they just don't show his face

  • 06.14.2004 3:10 PM PDT

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