- last post: 01.01.0001 12:00 AM PDT
Great Update, and it's nice to see that you're showing us an overhead of Ghost Town complete with weapon locations and all, but I must ask this but where's the Beam Rifle, Carbine, Fuel Rod Cannon, and heck while I'm at it, the Sentinel Beam? While I'll keep in mind that some weapon/object placements could change, more and more I'm seeing that all the maps are too similiar with their weapons and vehicles. I hope you read this and we don't see the same weapon sets in the other DLC maps, maps need more variety with their weapons and vehicles. I've been seeing too many BRs laying around. I can only recall seeing Carbines and Beam Rifles in Covy gametypes, flamethrowers on Construct, and Fuel Rod Cannons, well, no where to be found in matchmaking anyways. I thought the weapon layout in Halo 2 worked well, except for the fact that there was no Fuel Rod Cannons in the maps, but what can you do framerate...grhh. That being said I found that the asymmetrical maps with both the human sniper and beam rifle to be really fun and different. Remember Burial Mounds, Headlong, and Relic? I thought it worked fine, I guess you guys didn't. While Halo 3 has all these new vehicles and weapons, it seems like every map has the same set of default weapons, I hope you read this and address this in the other DLC maps.
[Edited on 02.23.2008 6:33 PM PST]