- last post: 01.01.0001 12:00 AM PDT
Am totally with Anton here. Music can provoke an emotional element to a game. Add suspense, add feeling to a moment. Martys work in the first game was brillient, one of the strongest features of the game is the amazing music it has. So good I bought the sound track and play it very very often. Telling a story music is very crucial, and adds so much.
As for Xbox live...no story going on so really whats it matter. We might as well have custom sounds in that, although personally I think I will be sticking to using the tracks from the original soundtrack CD (until the Halo2 sountrack CD comes out) copied back to the Xbox's HDD.
Same goes for other games, partically those who didn't have good soundtracks. Took me a while to find one which used to work with old Quake2 haha, odd as it seems Fat Boy Slim for some bizarre reason fits the games mood per level better than the original one haha.