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This topic has moved here: Subject: Bungie Should Have Skipped Halo PC
  • Subject: Bungie Should Have Skipped Halo PC
Subject: Bungie Should Have Skipped Halo PC
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I honestly think Bungie should not have made Halo PC. I know Gearbox did most of the work, but I think Halo PC should never have been made or thought up. Instead, Bungie should have made a Halo version thats Xbox Live (online) compatible. Adding a Live portion to Halo would have taken time, but probably the same amount of time to make Halo PC. AND...just imagine how many people would have bought a Live version of Halo...MILLIONS!! People would have gotten Xbox Live just to play it, just like millions got an Xbox just for Halo.

IMO, Halo PC requires a beast PC to run, and an Xbox Live version of Halo would have been INFINITELY better.

  • 06.14.2004 6:49 PM PDT
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HPC Brought me to Bungie.

  • 06.14.2004 6:51 PM PDT
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You think this hasn't been brought up a hundred times before? The only difference here is that you're late.

Although, I think a stand alone xbox version of the Halo PC Custom Edition (no campaign, only multi) would have been pretty cool.

[Edited on 6/14/2004 6:56:44 PM]

  • 06.14.2004 6:54 PM PDT

-S

Gearbox did all of the work, minus the content, which is the exact same content from Halo for the XBox, so that work was already done. The reason Gearbox was involved at all was because Bungie was ready to move on from Halo and work on Halo 2. This means your Live-compatible multiplayer Halo never had a chance.

  • 06.14.2004 6:58 PM PDT
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It wouldn't have been "pretty cool"...it would have OWNED YOU!! Just like it would've owned me. Millions more would be on Xbox Live playing it. Say the game would be only multiplayer (Live enabled, of course) with no single player...and sell the game for $29.99. Think of how much money Bungie would have made from that alone...alot more than Halo PC.

I know...I'll have Halo Xbox Live when Halo 2 comes out...but I think Bungie missed a big opportunity to capitalize on alot of money, and an even bigger fanbase.

  • 06.14.2004 7:00 PM PDT
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No. Halo 2 will "OWN YOU!!1!" Would a big delay on that be worth it?

  • 06.14.2004 7:01 PM PDT
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Posted by: Shishka
Gearbox did all of the work, minus the content, which is the exact same content from Halo for the XBox, so that work was already done.


I didn't know that...I knew they did ALOT of the work, but I didn't know they did ALL of the work.

Well, then Gearbox should have done an Xbox Live version of Halo, and skipped Halo PC. I should change the name of this thread...

"Gearbox Should Have Skipped Halo PC"

  • 06.14.2004 7:02 PM PDT

-S

The idea is inane. There is a PC version of Halo because Bungie promised that there would be a PC version of Halo.

  • 06.14.2004 7:04 PM PDT
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I've been waiting for Halo 2 for nearly 3 years (ever since I first played and finished Halo 1). I will wait a LONG, LONG time for Halo 2. If this was made instead of Halo PC, Halo 2 would've been delayed, but most likely not by alot.

Anyway, it doesn't matter. Thats what I think Bungie should have done because thats my opinion. It never happened, nor will it ever happen. I'll get my dose of Halo on Xbox Live when Halo 2 is released, and I know that. So...I'll just shutup and keep quiet about this from now on.

[Edited on 6/14/2004 7:07:20 PM]

  • 06.14.2004 7:05 PM PDT
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Some of us waited a lot longer than three years to get our hands on halo for the computer. Bungie knew that, and being the good company that they are- showing concern and compassion for their fans- they allowed another company to bring the game to computers that had been promised to us long long ago. The last thing bungie needs or wants is other fans saying how they could care less about the great things bungie has done for us. remember: xbox live was not around for a very long time after halo was released. that means precious halo 2 would have been delayed for a very very long time just to get out Halo 1.5

Last, but not least, some of us like myself can't afford to spend my money on monthly fees to play a game i've already spent $50 bucks on to play online. Give me free online computer play anyday. Don't worry: bungie and M$ have plenty of money, and they will make plenty more money with Halo 2. I don't think they'll be losing any sleep over any lost "oppurtunities" with Halo 1.5

i'm more concerned with wondering if Xbox 2 will run xbox 1 games like Halo 2! (i know i know, i'm getting ahead of myself)

=Jäger

  • 06.14.2004 7:19 PM PDT
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Actually...wasn't halo supposed to just come out for pc? then when bungie was bought out by microsoft thats when they decided to port it before they gave it to the PC hungry fans?

  • 06.14.2004 7:25 PM PDT
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Xbox Live launched exactly ONE year after Halo was released...which is not a very long time, IMO.

I've stated my opinions on this manner in the above posts, and this is what I think Bungie should have done. They didn't, I know that, and I'm perfectly fine with that. Halo 2 will fukcing rock, and everyone knows it (even those PS2 fan boys!).

  • 06.14.2004 7:26 PM PDT
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Don't censor bypass. It's extremely uncool, and it makes your mom cry.

[Edited on 6/14/2004 8:12:06 PM]

  • 06.14.2004 8:11 PM PDT
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I completly agree that Halo PC shouldn't have been released. For starters it was a waste of time that could have been spent on Halo 2. For another matter it just plain out SUCKS!

  • 06.14.2004 8:35 PM PDT
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Yes SplitChomp, Halo was originally shown at MacWorld as the game that would take advantage of some of the macintosh's new hardware and start a new era of mac gaming (as well as come out for pc). So you can guess why ppl were a tad upset when Bungie - long time mac symphathizer - got bought out by none other than big evil M$! (not that they had a choice; apparently bungie was going under).

Bungie promised everyone that Halo, though making a detour through the xbox, would come back to the mac and pc. and they held on that promise.

And Halo Hunk, bungie didn't make halo pc. westlake and gearbox did. M$ lawyers watched over it, and a little guidance and stuff was given by Bungie. it did not take time away from halo 2. and if you'll recall, bungie was actually making Phoenix after halo. so blame that for "taking up time." (eventually the team gave up on it and decided halo 2 was much cooler to work on).

There are some of us who appreciate Bungie keeping their promise and bringing Halo to the pc.

-Jäger

  • 06.14.2004 9:38 PM PDT
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What exactly was Phoenix supposed to be? I hope they work on it after Halo 2, unless they're gonna change their minds and do Halo 3 afterall.

  • 06.14.2004 11:25 PM PDT
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wow i never even heard of phoenix until now
about the time halo was released i heard of "a project" at bungie but i figured it was halo 2
w.e. halo pc is ok but bungie should have made it in the first place like not just for xbox but leave it to m$ to &%@$ everything up oh well ........


MACS RULE (i do like x box though)

  • 06.14.2004 11:55 PM PDT

Ach! Was ist los?

You know, a few months ago I heard something to the effect that Bungie had assigned its Oni team to work with Mechwarrior creator FASA to finish and release Phoenix...

  • 06.15.2004 6:27 AM PDT
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Okay, first off, Bungie was running out of money, and they didn't have a choice to not be bought out. Also, bungie had been itching to make console games. So let's see, be a child/satellite developer underneath a Money Goliath willilng to cater to your every whim who lets you not only do your own thing and gives you plenty of money and covers publishinig and other management headaches for you and lets youbuild games for their next gen console, but you get/have to be their kicka$$ prime time pet company that builds the biggest and baddest games that makes you world famous, instead of a mac cult company? O:-) hmmmmmm decisions, decisions. oh well, change happens.

And what was Phoenix? All we knew was that it was a medieval RTS for the xbox. Being Bungie, RTS is somewhat vague (i'd label Myth a Real Time Tactical), but it involved castles and catapults. Eventually, they said they were having trouble making it fun all the time, and realized, instead of trying to get this concept to work that may fall flat on its face, just do something else. At the time it got leaked that it had died, they admitted the team decided to kill it and were more than happy to join another project that was just starting up. We all salivated wondering what this other- even better- project was. And it turned out it was Halo 2!

I'd be very interested in seeing if BobBQ's rumor about Phoenix "rising from the ashes" and being brought back is true. I don't imagine a good portion of the team working on Halo 2 to have left to work on another project, but it may have happened. In fact, the rumor sounds so strange it could be true ;)

-Jäger

edited for glaring grammar goofs.

[Edited on 6/15/2004 9:23:27 AM]

  • 06.15.2004 9:19 AM PDT