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This topic has moved here: Subject: Scrap metal and flasbangs?
  • Subject: Scrap metal and flasbangs?
Subject: Scrap metal and flasbangs?
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Whooah! i found some cool things in the e3 demo 03,after MC got the two SMG's and MC and some ODST(What stans that for?)guys take out some bunch of grunts and a few jackals with a grenade who seen to flash them out a while.
And will the xbox tolerate lots of scrap and junks lying around all the time(until a new level) after a vehicle have exploded?,or will the metal pices of the blown-up vehicles right after disappear?Will it be the same for dead bodies,bullet holes,blood,weapons and ammo?
I hope so,but anyway HALO 2 will be AMAZING COOL AND FASINATING anyway!!!!!!!!!!!!!

THUMBS UP FOR BUNGIE!
HAIL TO THE MASTERS OF HALO/HALO2!!!!! (and all of their other games too!)

  • 04.17.2004 1:51 PM PDT
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I think all the extra crap lyin around will lag up the game. So I dont thimk it'll be so realistic that tiny shards are gonna be seen. Things will either be blown into large enough pieces or completely destroyed like the ghost in the E3 demo when it slams in to like a power generator or something. THIS GAMES GONNA BE AWSOME!

  • 04.17.2004 1:55 PM PDT
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ODST = Orbital Drop Shock Trooper

AND the xbox can most likley handle the junk metal
But not little shards

[Edited on 4/17/2004 1:57:57 PM]

  • 04.17.2004 1:56 PM PDT
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If they r making audio for metal flying everywhere, why would they do that if they werent gonna make the visuals to go along with it.

  • 04.17.2004 1:56 PM PDT

There are 10 kinds of people in the world: those who know binary, and those who don't.

it could go either way. by the way, the new frag grenades have an extra effect area, and anything in the reach othe that radius is effectively stunned, this is what u saw in the video. and u thought it was bad when u got bombarded with grenades before...

  • 04.17.2004 1:57 PM PDT
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Posted by: _ice9_
*I am a frikin genious*

If you're so much of a genius, why did you spell it wrong?

Also it would only lag up the game if it happened on Live, in SP they can do pretty much what they like with their new game engine.

[Edited on 4/17/2004 2:02:40 PM]

  • 04.17.2004 1:59 PM PDT
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It will probably be available on xbl, with the possibility of turning it off to reduce lag.

  • 04.17.2004 2:04 PM PDT
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First things first. . . flashbangs are about the most awesome thing in the world. I don't know why, but non-lethal weapons are cooler than lethal ones. (I'm going to get a sonic gun when they become available to civilians).
That little tangent aside, I doubt shrapnel and such will stay for very long in H2. With all the lighting effects, multiple AIs, gunfire, etc. a lot of the processor would already be occupied to have to render all these little chuncks of rocks and bullet decals. Chances are they'll last less than a minute, and bodies and destoyed vehicles (or destroyed environment) will probably only be temporary as well.

  • 04.17.2004 2:05 PM PDT
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He didn't get the gun from an ODST. The guy was wearing regular green armor, as seen in the render, the ODSTs have black armor and have face plates.

  • 04.17.2004 2:08 PM PDT
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"If you're so much of a genius, why did you spell it wrong?"

It's called humor.......

  • 04.17.2004 2:12 PM PDT