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Spiderstosh, Spiderstosh...does whatever a Spiderstosh does. Breaks the interwebs in his prime...guess who is....to blame this time? Spiderstosh...it is the Spiderstoooosh. -SonicJohn
Posted by: ghostvirus
Halo 3 is "noobified"?
So wait, less auto aim, less bullet magnetism, less spawn killing, less honing on PP , a spawn weapon that gives you a decent chance, a shorter sword lunge, smaller blast radiuses from grenades and rockets all translate to the game being noobified?
The game is slightly slower in pace, that doesn't make the game more noob friendly. By that logic UT is the most noob unfriendly game every concieved. And rainbow six is the most noob friendly game ever created. The fact is, the faster the gameplay the more its about reaction times. The slower the gameplay the more its about tactics. Halo has always been inbetween. Not fast like UT, not slow like rainbow six. A game where reflexes and tactics are both fundamentally important. The changing of pace does not correspond with an increase or decrease in potential skill needed to do well in the game.
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The only people complaining about the button glitches are people who can't do them?----
Some people never even tried to learn them, because they were, infact cheating. So they are now automatically noobs? A few people on this thread, and in every thread on this board back in the day there were multiple people who achknowledged using them, but also stated they only did it because they were in a disadvantage if they didn't. And that they realize it fundamentally breaks the game. And they are glad that its gone/ would be glad if they were gone.
I mean, looking at some of the arguements they are all stupid. Pressing three buttons and forcing your enemy into a position he cannot counter does not take skill. Defeating a player within the games design, so that the enemy has a chance to react takes skill. Even if you wanted to argue the button glitches were hard to use( they weren't), thats not the same as saying they took skill. A lot of things, weither in games or just general are hard to do. But they take absolutely no skill.
One idiot in particular stated that the combo was used to counter unfair advantages. He cited "getting shot first" as an unfair disadvantage.
So wait, I react before you, or I am being more aware of my surroundings, so I end up shoot you first and thats an unfair advantage? Or you run out like a dolt, and I shoot you, and thats an unfair advantage? But if you retreat when your about to die, then cheat as soon as I turn the corner , forcing me into a position I cannot to react to, thats skill?
I gain an advantage within the games design, by playing better or smarter then you. And you counter by running away and then cheating? And some how what I did was an unfair advantage, and what you did was skillful. Give me a f-ing break.
Throw a bloody grenade at the guys feet and follow through with a headshot. That way he has a chance to react, and your not cheating. Wait you won't? Because theres a chance he will react and kill you? Because lets be honest, most of you button combo supports were probably just thinking that. You use the combo because it gives you an advantage. It counters your inability to handle certain situations within the games design. Plain and simple. You can disguise it any way you want in your arguements or in your mind. But you use the combo to counter your own inability to handle certain situations within the games design.
In Halo 3 you don't win because you shoot first. Because theres no longer a massive amount of auto aim and bullet magnetism. I kill people who begin shooting me first all the time. But keep in mind, if some one shoots you first, they will probably win. Thats the way it should be. You should expect an uphill battle, if they were being more aware of their surroundings or reacted faster. Back into cover, get your shields up and try again.
The truth is, just like we predicted prior to Halo 3. All of the noobs, who thought they were pro complain now that the playing field is leveled. They kept owning people who didn't want to cheat, or didn't want to learn how to cheat. By forcing them into a positions they couldn't react to. And decieved them selves into thinking they were crazy good. They teabag'd, they talked trash. And now many of them (not all of them) can't adapt to Halo 3. They just can't get over there own inability to over come within the games design.
Keep running out in the open without paying attention to your surroundings. Keep reacting slower then your enemies. And then keep complaining that the game is noobified because you can no longer counter act other peoples skill and tactics by using a gltich to force them into a situation they can't react to.
I just wish Bungie would start making better maps, make it harder to rank up in Halo 3 and add clans . Because then Halo 3s MP would be better in every single way.
To the people saying the button combos were added, they were not. they were always there, they only became important when the melee strength was increased. The sword cancel was actually the same gltich as the button combos. The sword cancel was always present. Pressing the X button cancels a previous animation, but causes the result of the animation to still come into effect. So I can melee, press X canceling the melee animation, and then melee a second time. Allowing me to melee twice, much faster then the game was designed to allow me.
Anyways, I don't think button combos were the best thing to happen to Halo, they were closer to being the worst. Ruined the games balance, that was terrible enough without the glitch. Spawned a bunch of noobs that thought they were pros. Because they button combo'd people who had no intention of cheating. They really screwed up the game.
u r my hero ^_^