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Posted by: MONKEYDEATH3730
Posted by: Hipoey
Posted by: MONKEYDEATH3730
Posted by: Hipoey
Posted by: borrowedchief
Posted by: Hipoey
In the case of the Flare and the Radar Jammer, those objects had physics properties that let folks do things they shouldn't have been doing.
Such as? If I can recall, the Flare/Radar Jammer are both the same shape and geometric properties of the Energy Drainer, so if what you are talking about is the double-jump capability with these equipment, how is the Energy Drainer in MM, but Flare/Radar Jammer out?
People were actually able to grab these items, jump, and while in the air, drop the item squat and jump at the same time, causing them to push off the dropped equipment and reach further heights. PhewYEah, I know. That's what I meant by the double jump capability. It became worldwide thanks to the Sniper School video. But, like I previously stated, the double jump is capable with all 3, so why are the Flare/Radar Jammer out but power drainer in?
I think its because they are too weapons that annoy the -blam!- out of people
If so, that's a pretty lame excuse. The Radar Jammer was tactical in CTF and Assault, and the Flare was good for any flank, especially on Guardian. Yeah, they are annoying, but if you use them for what they were built for, then they are MORE useful than a Power Drainer
Yeah i know I luv pissing people off because I use the flare and magically jump off the level
LOL SUPER QUOTE!!! KEEP THE QUOTE GOING PEOPLE