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Two questions about Halo 2's framerate:1. By taking the Xbox's system "to the limits" would this mean that this is going to take the frame rate to he lowest?2. Do you think having a clunky framerate in Halo 2 would interfere with game play?3. Does anyone know a framerate number for Halo 2? (The original Halo runned a 30 fps.)
Microsoft has it so that every game HAS TO HAVE a 30 fps minimum to run. And if Halo was 30, than i don't think there will be any problems
i think 60
with all of the new compresion techniques and how hard bungie has been working and is still working on halo2(thank you bungie) i think it will run even better than the original. probobly around 50fps. oh i just rememberd. it has a high-def capabilities so it must have a high frame rate (high-def is not only good picture quality but high frame rate.[Edited on 6/15/2004 10:34:45 PM]
Bungie is using bump-mapping in HALO 2 to create compressed data in the textures. This will make it quicker than the first HALO.
Ah sweetness, seems like i got another itch off my back. Thanx guys.
That's exactly what they meant, they're planning on the game having a horrible frame rate to test the limits of Halo fans everywhere.Side note, you asked three questions.