- last post: 01.01.0001 12:00 AM PDT
Sigh. . . I'm not sure exactly how you could implement something like this into the game without totally taking out the gameplay type of the game itself. For instance, the hook is a good idea on Quake, UT, or other FPS games like that. Halo not being like those games, I couldn't see a fashionable use or design for this concept. Keep trying there pal, hah