- baghead X
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- Exalted Member
Posted by: eraseme
"... We needed to hone the core gameplay of the map down to its essentials and sidewinder is way more about the vehicle combat than corridor shooting. I’m sure most of the players will soon forget about the “old school” and embrace the orgy of vehicle combat that will ensue.
JS: Again this was one of those things that had to go simply because it focused all of the game play in back hallways and defeated the purpose of the map – which was essentially to mount up and fight around the main body of the map. Having all the firefights, and focus of a huge map in a small hallway is definitely not interesting. Directing folks out in the “horseshoe” area of the map is much more fun..."
thanks bungie, for once again telling me what i find fun, and designing yet another map that must be played only one way, your way.i'ts better that way, look at the camping in snowbound, it's horrible, most of the time noone is in the open and it would be the same in avalanche if it had a tunnel
what would be the point of vehicular carnage if there was an easy shortcut on foot?
don't whine around, if you want weapon-based combat there's about 13 other maps for you to play, dumbass
i'm glad there finally is a vehicle-focused map other than sandtrap, and to make things even better, there are hornets and scorpions, and they have snow camo ZOMFG
would be sad if people used the tunnel instead of these, right?
*worships the almighty bungie gods for fulfilling his wishes*