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  • Subject: Marathon questions about gameplay.
Subject: Marathon questions about gameplay.

XBL: FTG Spartan
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting in to an infinite pattern.
Yours to manipulate, to destroy and rebuild.
Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.
I know who you are.
You are Destiny.

I read ripsaw's post and downloaded the game. I can't figure out how to crouch under this one door and there are no network games. Any help?

Another thing, how do you save games?

[Edited on 6/16/2004 5:50:55 PM]

  • 06.16.2004 5:47 PM PDT

XBL: FTG Spartan
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting in to an infinite pattern.
Yours to manipulate, to destroy and rebuild.
Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.
I know who you are.
You are Destiny.

Alright then, does anybody at least have advice? How do I get by that half-opened door? What panel do I push? Anything...

  • 06.16.2004 5:58 PM PDT

-S

There is no crouching. =)

Look harder.

  • 06.16.2004 6:01 PM PDT

XBL: FTG Spartan
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting in to an infinite pattern.
Yours to manipulate, to destroy and rebuild.
Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.
I know who you are.
You are Destiny.

Alright.

  • 06.16.2004 6:05 PM PDT

XBL: FTG Spartan
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting in to an infinite pattern.
Yours to manipulate, to destroy and rebuild.
Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.
I know who you are.
You are Destiny.

Ha, I got it. Now I understand this.

  • 06.16.2004 6:09 PM PDT
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I am having trouble with that also.

  • 06.16.2004 6:31 PM PDT
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Success in Marathon revolves around having a good grasp of how it's peculiar physics system works.

[Edited on 6/16/2004 6:50:19 PM]

  • 06.16.2004 6:49 PM PDT

Ach! Was ist los?

Posted by: Surge
Success in Marathon revolves around having a good grasp of how it's peculiar physics system works.


Peculiar? Hah!

Marathon's physics system is one of the coolest ever created! *Twists and blows a hapless buddy across the arena for the umpteenth time.*

Here's a couple of fun things for the young 'uns: you can jump and climb walls using the AR's grenade launcher and in low-grav levels the flamethrower can be used as a jetpack.

At least, that's what the original Marathon did. I don't know about AlephOne.

  • 06.16.2004 7:00 PM PDT
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AlephOne and M1A1 are built around M2's engine and physics. And I didn't mean peculiar as in bad, I meant it as in different from anything else. Like how you could traverse huge gaps not by jumping, but running, and how movement affects things like melee damage.

[Edited on 6/16/2004 7:08:02 PM]

  • 06.16.2004 7:07 PM PDT
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Save games are found at special terminals. I'm sure you've found those by now though ;)

Network games are LAN only.

Aleph One allows TCP/IP options now. Waiting for Bungie to open a special server for people like us though . . . wink wink . . . ;)

If you're a Spazeroid like me, play with marathon.bungie.org/story in the background. On it you'll find a Spoiler guide that will help you if you get stuck. And get use to stuff like "grenade hopping." There is no jump, but there's grenade hoping using the rocketlauncher and the grenade launcher.

If you ever play Marathon 2, the level "Flight of the Toolater" alludes to Greg "Toolater" Kirkpatrick using the flamethrower to fly around it everywhere. The physics engine changed- so no more flyinig using the flame thrower- but the name stuck. One of my favorite maps (ala squishing wall thingy).

  • 06.16.2004 7:40 PM PDT

Jager - I'm probably more of a "spazeroid" than you are. I can't finish any of the Marathon games on anything harder than kindergarten without using the saved game editor. :)

- Reiginko

  • 06.17.2004 6:20 AM PDT
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I'm stuck, the last terminal I went to was Never Burn Money 2 I found the door to get out of there after much searching, and there's a pit there with a bunch of enemies, I got to the part across the pit with the overshield and stuff, but then how do I get out of the pit?

  • 06.17.2004 6:38 AM PDT

All your questions and more can be answered in the Marathon Spoiler Guide.

- Reiginko

  • 06.17.2004 6:42 AM PDT