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  • Subject: Did Bungie know from the beginning?
Subject: Did Bungie know from the beginning?

I'm going to go ahead and assume everyone reading this thread has beaten Halo 3, and you probably actually care about the plot. In that case, you probably know that the Forerunners created Earth right before activating the array, and left some of themselves there to "survive." Those Forerunner became humanity, and it goes on from there.

Some people had theories years before Halo 3 came out that that might be the case. Most people considered they crazy and progressed with their lives as usual. Of course they ended up being right; humans are Forerunners. Do you think Bungie knew they would be from the beginning though?

I was playing The Maw earlier, and Guilty Spark was talking about how he had a record of all the lost time (i.e. The Autumn's database). He was talking as if he knew the Chief and humanity were the desendants of the Forerunner. If he knew though, then Bungie would have had to have known then too though. Do you think Bungie planned on the humans being desendants of Forerunners from the very beginning?

[Edited on 03.29.2008 8:43 PM PDT]

  • 03.29.2008 8:42 PM PDT
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ARBITER, I CAN'T BELIEVE IT'S NOT BUTTER!!! WORT WORT WORT.

Oh yeah, it made sense by Halo 2. I don't like the plot of Halo 3, it seems to kill the entire story by starting off with Johnson becoming less of a dude and more of an old bloke... but then the story just slid down the crevasse from there. If you notice on the Library, 343 GS says something about the Forerunners wearing armor just like the Chief's back in the day.

  • 03.29.2008 11:53 PM PDT
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I have often wondered if they had a story planned for all three games...

I think they did... Maybe a rough storyline for all three, then they just made up details for each game individually...

  • 03.30.2008 1:02 AM PDT

I too shall lie in the dust when I am dead, but now let me win noble renown.

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It was openly said that the original plot for halo 3 was 'Rubbish'. He said they added the deaths of Johnson and Keyes to add more drama, and also made it less of a 'happy ending'.

  • 03.30.2008 5:46 AM PDT

Posted by: THE CHIEF 87
I think they did... Maybe a rough storyline for all three, then they just made up details for each game individually...


Really? Because I never really thought Bungie knew Halo would become so popular. They'd never really had that level of sucess before with a game. Sure, Marathon was big, but not quite as big as Halo. Not to be cliche, but Halo was legendary.

I guess my question now becomes "How 'rough' is 'rough'?" Did they generally know how it would go with there being more Halos and then the Ark and maybe they knew they'd make the Arbiter, or was it like almost knowing how it wanted to progress level by level and then just filling in details as it went?

Posted by: rac0000n
It was openly said that the original plot for halo 3 was 'Rubbish'. He said they added the deaths of Johnson and Keyes to add more drama, and also made it less of a 'happy ending'.


Who said that? Luke?

  • 03.30.2008 8:33 AM PDT
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I really don't get it anymore. =[

  • 03.30.2008 11:49 AM PDT
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I meant rough as in,

- Humans fighting Covenant, find ring, find Flood, destroy ring, Covenant find Earth, Flood escape, Covenant + Humans vs Flood, stop Halo's, end...

Like the general storyline throughout the games, minus the details about certain characters etc...
The Halo 3 storyline was quite good when I think about it... I might go play it again...

  • 03.31.2008 4:41 AM PDT
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Posted by: SPARTANofSPEED
I'm going to go ahead and assume everyone reading this thread has beaten Halo 3, and you probably actually care about the plot. In that case, you probably know that the Forerunners created Earth right before activating the array, and left some of themselves there to "survive." Those Forerunner became humanity, and it goes on from there.

Some people had theories years before Halo 3 came out that that might be the case. Most people considered they crazy and progressed with their lives as usual. Of course they ended up being right; humans are Forerunners. Do you think Bungie knew they would be from the beginning though?

I was playing The Maw earlier, and Guilty Spark was talking about how he had a record of all the lost time (i.e. The Autumn's database). He was talking as if he knew the Chief and humanity were the desendants of the Forerunner. If he knew though, then Bungie would have had to have known then too though. Do you think Bungie planned on the humans being desendants of Forerunners from the very beginning?

i knew master cheif at least was forerunner. so many hints. like in onecutscene. if my memory is right, he was deactivating something. cortana said,"how did you do that?"
MC replies,"i dont know."

  • 03.31.2008 11:54 AM PDT
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Posted by: WACCSMD
Oh yeah, it made sense by Halo 2. I don't like the plot of Halo 3, it seems to kill the entire story by starting off with Johnson becoming less of a dude and more of an old bloke... but then the story just slid down the crevasse from there. If you notice on the Library, 343 GS says something about the Forerunners wearing armor just like the Chief's back in the day.

Halo3s story line was much better than halo 2s!!!
Halo2 introduced gravemind which was SO STUPID!!!!!
Im surprised they managed to salvage the story after gravemind.

  • 03.31.2008 11:57 AM PDT
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My take on this is that Bungie designed Halo CE with minimal expectations of what they would need to know for any future games they may need to design as follow ups. Other than a few dialogue references thrown in to give people a hint of things that may be, figure a few things:

1-no one knows how a game will do, so you invest the effort you need to in order to make the product you are working on the best it can be and hope there will be the demand for more. You do not waste resources on something that cannot be sold (kind of the cart before the horse thing)

2-they knew that if they did make another game, as time passes, so does game technology and what they had to work with for CE would be lesser than what they would have to work with for a sequel. Knowing that, you benefit by waiting to see what you can accomplish with your new techno toys of game design to make the story do what you want it to do.

Now, I have pretty strong feelings about this, I think that CE's story is far superior to 2's story, mainly because i think that they spent too much effort working the new things in (online play, skulls and 360 stuff) and DID NOT focus enough on telling the story. I compare it to the Matrix movie sequels. The cool thing about the first one was that it was a very great story, well told. The second one gets bogged down in trying to explain why the first one was so cool, and gets very metaphysical, and basically BORING. I play campaign only, and the CE campaign is signifigantly better than 2's campaign, for the same reason, it is BORING compared to the original. It lacks the variety in ways to play the levels.

3-They had to have had a basic framework to be able to generate the story from, it is just good basic planning, but as any good soldier will tell you, all plans are great, they just rarely survive much past the first five minutes of combat. Things change, people! I am sure they had ideas that they thought were great one minute then realized they either could not do something in a way to make the idea work, or found something technological worked even better than they anticipated so the idea gets obsolete before it is even in the game, it is surpassed by what the new fangled science allows them to do.

4-few of us have any clue as to how much work goes into creating these games. The basic idea is one thing, making that idea into a playable shape that can become an ICON in the gaming industry is another! Personally, I would wager that no one at Bungie truly expected their lil game to be what it has become when they were working on it. How can anyone truly expect this after all! This many years after it launched to have such a dedicated fan base, a winning (if not oft criticized by its fans, deservedly or no) franchise, and be a benchmark for gamers.................I am sure they are thrilled, but just as equally surprised, and just as equally proud for bringing this to us.

  • 03.31.2008 2:47 PM PDT
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yeah, i always thought that humans were descendants of forerunners, seeing as how the prophet of truth needed a human to activate the rings in H 2 and H 3, so that definatly confirmed it, and after playing the maw, i grew suspicous of Forerunner/Human rlation quote "record of all our lost times" coming from 343 definatly clued me in.

  • 03.31.2008 4:39 PM PDT

I'm kinda thinkin that the Spartans were mostly related to the Forerunners. Since Master Chief is the only one that Spark calls "The Reclaimer"

So yeah I'm thinkin that anyone with the Spartan genetic makeup is a decendant of the forerunners. However this doesnt explain how the other humans came into existence. No idea sorry :P.

  • 03.31.2008 7:13 PM PDT
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spartans are normal humans, taken at the age of six, trained as soldiers, and genetically altered at the age of 14. THEY ARE NOT ANY SEPERATE BREED OF HUMAN. so if spartans came from forerunners, so did every other human. Read the books.

  • 04.01.2008 3:13 PM PDT
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ARBITER, I CAN'T BELIEVE IT'S NOT BUTTER!!! WORT WORT WORT.

Posted by: TexFtw
Posted by: WACCSMD
Oh yeah, it made sense by Halo 2. I don't like the plot of Halo 3, it seems to kill the entire story by starting off with Johnson becoming less of a dude and more of an old bloke... but then the story just slid down the crevasse from there. If you notice on the Library, 343 GS says something about the Forerunners wearing armor just like the Chief's back in the day.

Halo3s story line was much better than halo 2s!!!
Halo2 introduced gravemind which was SO STUPID!!!!!
Im surprised they managed to salvage the story after gravemind.


They salvaged it? Yeah right. I'd rather play the Halo 3 based on the script leak from the July before it was released, leaked on the forums and locked down in 3 minutes. Read it... heck, it was an ultimate boss ending, where you fight Superman too haha not really, it was a bit different than that. Anyhow.. I don't think it was salvaged.. the Gravemind thing just doesn't make sense... it's not portrayed very well in Halo 3 if you judge the Gravemind based on the message you get when you play the music on Gravemind in reverse. Oh well, there's always Star Wars, Episode V to watch.

  • 04.02.2008 8:25 PM PDT
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Just to tell you the forerunners had 6-7 fingers. I don't know I thought I say that.

  • 04.04.2008 10:24 PM PDT
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To play or not to play....

Yes Bungie has a Halo bible that they use and stick to for everything from the games to the books and anything relating to Halo. This Halo bible was written right from the start. It was basically a storyline for the events surrounding Halo.

While I do think Bungie has expanded on the story since creating the Halo bible I do think the basic story direction and concept was written a long time ago. Dare I say Bungie even wrote the Halo story when Marathon was still in its hey day.

Bungie do not act on the spur of the moment they plan and replan and replan before they act. That is why just about everything they do is a raging success. (and why I respect them as much as I do) Bungie do their homework and we see the rewards :)

[Edited on 04.05.2008 6:13 PM PDT]

  • 04.05.2008 5:58 PM PDT
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To play or not to play....

Posted by: dr spartan32
Posted by: SPARTANofSPEED
I'm going to go ahead and assume everyone reading this thread has beaten Halo 3, and you probably actually care about the plot. In that case, you probably know that the Forerunners created Earth right before activating the array, and left some of themselves there to "survive." Those Forerunner became humanity, and it goes on from there.

Not true, the Forerunners found us on Tellus 1831 hours before the Installations activated, and the Forerunners belived that we might have been placed on Tellus by the Precursors for some purpose, and the Forerunners intended to save us from the activasion even though we were on the wrong side of the "line".


agreed...

A few people think just because Guilty Spark says we are Forerunners that it means literally that we are Forerunners. What Guilty Spark actually said was quite different. GS stated that were were given the Forerunners technology and know so much about them that we are basically equal to them.

The forerunners chose humans to inherit their empire on the basis due to the above fact (in the quote). The Forerunners basically decended from the Precursors and were actually suprised to find humans. Humans possibly reminded the Forerunners of the Precursors so the Forerunners favoured humanity.

All of this doesn't mean humans are necessarily the same race as the Forerunners. It just menas we are now equal to them (or at least have the potential to be).

  • 04.05.2008 6:19 PM PDT
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Posted by: WACCSMD
Oh yeah, it made sense by Halo 2. I don't like the plot of Halo 3, it seems to kill the entire story by starting off with Johnson becoming less of a dude and more of an old bloke... but then the story just slid down the crevasse from there. If you notice on the Library, 343 GS says something about the Forerunners wearing armor just like the Chief's back in the day.


He says that it scans as a class 2, and that Master Chief should wear class 12 (in essence). I think he meant that as in what the armor did, not what it was. Forerunner class 2 armor could be wildly different, but still have similar shields, armor, etc. A vague analogy would be to say that it's like even though an Xbox and PS2 are different, they do very similar things (play games). Just a guess.

  • 04.07.2008 1:39 PM PDT
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My guess about how the Forerunner's and humans are related might have to be the armor. Like somone said, GS said that MC might want to consider upgrading to class 12. Perhaps the Forerunners had special armor during the time they were combatting the flood, and that MC's armor is the class 2, and that the class 12 was for battle/examination of the flood.

  • 04.09.2008 8:57 AM PDT