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This topic has moved here: Subject: Multiplayer a la Splinter Cell
  • Subject: Multiplayer a la Splinter Cell
Subject: Multiplayer a la Splinter Cell

There are two groups of people in the world - those that hope, and those that wish. The first group hopes that nothing bad will happen. The second group wishes that they are there when it does. Which one are you?

-Felix

Taking a nod from Splinter Cell, I think it would be cool to play a variation on single flag CTF where the assaulting team is invisible and cannot fire any weapons save for the plasma sword. Note I say "fire" because you could still use the weapons you pick up for melee. You could use the sword if you wanted only because it lights you up like a christmas tree, so you'd have to weigh that against staying stealthy. The defenders would still have their motion trackers. What do you think?

  • 06.17.2004 5:23 PM PDT

No, it wouldn't. Splinter Cell is a completely different game.

  • 06.17.2004 5:24 PM PDT

There are two groups of people in the world - those that hope, and those that wish. The first group hopes that nothing bad will happen. The second group wishes that they are there when it does. Which one are you?

-Felix

No way! I realize that it is a completely different game. I am not saying they should label the gametype Splinter Cell, I'm only telling you where I got the idea...the Spies/Mercs premise from Splinter Cell. It's still all Halo.

  • 06.17.2004 5:30 PM PDT
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Personally, I like it. Splinter Cell PT was awsome, and I think that mode for Halo would be pretty fun to play too. 8vs8 though. Nuts.

[Edited on 6/17/2004 5:32:10 PM]

  • 06.17.2004 5:31 PM PDT
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I agree, i think thatt would actually be a pretty cool idea

  • 06.17.2004 5:48 PM PDT

Einstein
Do not worry about your difficulties in Mathematics. I can assure you mine are still greater.

I also agree that that sounds preaty cool. You could be like the invisible elites in single player halo exept with Swords.

  • 06.17.2004 5:50 PM PDT
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i just want to do an 8vs8 slayer oooh the shed

  • 06.17.2004 5:52 PM PDT