The News
This topic has moved here: Subject: New ViDOC: Mapmaker, Mapmaker, Make Me a Map
  • Subject: New ViDOC: Mapmaker, Mapmaker, Make Me a Map
Subject: New ViDOC: Mapmaker, Mapmaker, Make Me a Map

Bugs in halo reach final game as of 9/2/10

in forge i am trying to make gametypes objectives but all i see is hill markers and flag points. If im trying to make a ctf game variant and i use the capture point and the flag stand and go into custom games. There is always a error saying "map not compatible with gametype" This is not just with ctf but with most other custom game and map variants.
EDIT: this was just a understanding issue that was cleared post-game release

i like it
wait no never mind
i love it
buuut
i have one question are they going to expand our custom content usage

  • 04.09.2008 12:42 PM PDT
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Let me get that screen shot used for the news post in hi-res please.

EDIT: Found it. This guy has some amazing screen shots. Check them out:

http://www.bungie.net/stats/halo3/screenshots.aspx?page=0& ;gamertag=xINFLUENTKILLER

[Edited on 04.09.2008 1:00 PM PDT]

  • 04.09.2008 12:53 PM PDT
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Why do you insist on using soft ceilings when the great part about new games is realistic physics? H3 stuck with the “if it ain’t broken, why fix it” mentality and that is fine. I love halo games, own them all, and play them all. Why would you add fake physics into games just to stop exploits that made the original games so popular? Players that used the exploits in H2 only could get so far before everyone knew how to do them, and then would easily get picked off because they were isolated outside of the map, etc. I can’t stand seeing something that the characters should be able to jump onto, only to be ushered back down to the ground by the invisible guardian-of-places-above-20 feet. Some of the places that hit the soft ceiling are absolutely ridiculous, such as in Last Resort & Stand Off. Come on Bungie… if you don’t want us to get places, don’t put them there.

[Edited on 04.09.2008 12:56 PM PDT]

  • 04.09.2008 12:55 PM PDT
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I wanna see more of ghost town and avalanche. So i can really understand their layout.

  • 04.09.2008 12:56 PM PDT
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Posted by: The Desert Wolf
im one second from taking this to the next level.

Posted by: dr guyette
Why do you insist on using soft ceilings when the great part about new games is realistic physics? H3 stuck with the “if it ain’t broken, why fix it” mentality and that is fine. I love halo games, own them all, and play them all. Why would you add fake physics into games just to stop exploits that made the original games so popular? Players that used the exploits in H2 only could get so far before everyone knew how to do them, and then would easily get picked off because they were isolated outside of the map, etc. I can’t stand seeing something that the characters should be able to jump onto, only to be ushered back down to the ground by the invisible guardian-of-places-above-20 feet. Some of the places that hit the soft ceiling are absolutely ridiculous, such as in Last Resort & Stand Off. Come on Bungie… if you don’t want us to get places, don’t put them there.
You know... I actually have to agree. Not being able to fully explore places like Valhalla and Sandtrap sapped a lot of the fun out of Forge for me.

  • 04.09.2008 1:03 PM PDT
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i liked it. You guys are hilarious.

i rub this in my friends face everyday about how much better halo3 is because it has such an amazing group of people behind it and how it has such a bigger fan base than Call of dookey 4.

Hes plays call of dookey 4, ROFLL.



[Edited on 04.09.2008 1:15 PM PDT]

  • 04.09.2008 1:14 PM PDT

Great showcase of the maps. I'm unbelieveably more excited than i already was about these, especially for ghost town.

  • 04.09.2008 1:17 PM PDT
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Posted by: JETST0RM
Posted by: dr guyette
Why do you insist on using soft ceilings when the great part about new games is realistic physics? H3 stuck with the “if it ain’t broken, why fix it” mentality and that is fine. I love halo games, own them all, and play them all. Why would you add fake physics into games just to stop exploits that made the original games so popular? Players that used the exploits in H2 only could get so far before everyone knew how to do them, and then would easily get picked off because they were isolated outside of the map, etc. I can’t stand seeing something that the characters should be able to jump onto, only to be ushered back down to the ground by the invisible guardian-of-places-above-20 feet. Some of the places that hit the soft ceiling are absolutely ridiculous, such as in Last Resort & Stand Off. Come on Bungie… if you don’t want us to get places, don’t put them there.
You know... I actually have to agree. Not being able to fully explore places like Valhalla and Sandtrap sapped a lot of the fun out of Forge for me.


yeah, maybe if they could put the walls up during matchmaking but take them out during forge....i would probably play the game so much more...but i hate the fact you cant get places...like the pelican on rats nest or on top of the wheel on last resort...oh well i guess you cant always get what you want

  • 04.09.2008 1:29 PM PDT

Posted by: kff
Niice, liked it alot


You watched a 10 minute video in less than one minute??


Nice video though =)

  • 04.09.2008 1:30 PM PDT

Nothing is better than gaming through the day, into the night, then back into the day. It's like when you finally push that power button you feel like you've accomplished nothing, but at the same time, you can't stop smiling.

That video editor is going to be awesome for Machinimas.

  • 04.09.2008 1:32 PM PDT

I. CAN'T. WAIT!! i definitely think that, with the new footage of the filters, save one bullet on ghost town with gloomy (i mean gears of war LOL) or old timey FTW!

  • 04.09.2008 1:33 PM PDT
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Lol I laughed more than anything sounds like you guys had lots of fun making it!

  • 04.09.2008 1:34 PM PDT

Just remember... I keep it real...

I just watched the video in HD, amazing. These maps are going to be really fun and it seems as though the graphics on these maps are going to be better then those from the last pack.

  • 04.09.2008 1:38 PM PDT
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great video, can't wait for the new maps. you guys are funny lol

  • 04.09.2008 1:38 PM PDT
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Thanks Bungie, this video was really good, a lot of great information was given of the Legendary DLC. Consider my money to be in your pockets, come next Tuesday.

  • 04.09.2008 1:40 PM PDT
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AWESOME.... PWNAGE Time

  • 04.09.2008 1:41 PM PDT
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Awesome video bungie i can not wait!

  • 04.09.2008 1:42 PM PDT

Wow...don't quit your day jobs guys, leave the machinima to rvb.

Cool maps though...

I want to know about the "top secret project."

  • 04.09.2008 1:51 PM PDT

IB. The bane of my existence.

Agreed.

  • 04.09.2008 1:51 PM PDT
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Posted by: lukems
A closer look at next week's Legendary Maps for Halo 3.


click for full story
Why would you post that oon here when it's on Bungie.net's home page just curious?

  • 04.09.2008 1:52 PM PDT
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I can't wait to forge on avalanche and blackout!!

I don't care what anybody says about you. You guys are the best =)

  • 04.09.2008 1:53 PM PDT
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i like how there were like 15 suicides during it lul

  • 04.09.2008 1:55 PM PDT

*I sense a disturbance in the forum*
Jaws on Zanzibar?
Sniper 's Ed 101
my myspace
teh explosion
purchase a leaf blower at any Sears store
After kim saying pc gamers are more mature:
Posted by:ImSpartacus
we r?

xbox live renewal: $50
halo 3 maps: $10


playing halo 3 forever and ever: priceless

  • 04.09.2008 2:00 PM PDT

___________(''''''''| '''''''|''' ')_||___________
| ------------____.`======.-.~:______/___|=============[_]
|_|||___/ /__/~'''|_|_|_|''(0)-------------< ; ; ; ; ; ;)

Boom Headshot

Good video good job exspecialy the soft map that gets rid of the out of the map problem

  • 04.09.2008 2:00 PM PDT
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Aww a whole 5 min to DL the Large one.... and everyone knows... anything that takes longer than 5 min isn't worth doing...

  • 04.09.2008 2:00 PM PDT