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Subject: halo 2 bullet accuracy!
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whip out your second weapon and take him out. everyone has the same abilities use em.

  • 06.18.2004 1:42 PM PDT
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unless there using aimbots like nearly everybody but me uses. It always make me wonder if there really that good or there just -blam!- hackers

  • 06.18.2004 1:44 PM PDT
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That will be a nice thing about Xbox live. No hacks no mods. Kills will be based on pure Halo skill.

  • 06.18.2004 1:46 PM PDT
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People keep saying that the pistol should not be acurate first off this is the master chief with mark V armor he can hold the damn gun if he wants to. Secondly I am no sharpshooter with a pistol but when I was getting my concealed handgun liscense the instructor had a 100 yard target with a metal half size man silhouette after 2 shots I was hitting him in the feet by the end of the clip I was putting them all in its chest like I said I am no pistol shooter I prefer rifles or shotguns but if I can do it anyone with a little practice can and I was not shooting some fancy gun it was a 1911 colt 45 acp so MC could do it very easaly with his armour. and advanced weaponry.

The Duke

  • 06.18.2004 1:49 PM PDT
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You can't even spell and you are are talking about skill.

  • 06.18.2004 1:59 PM PDT
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You still can't spell.

  • 06.18.2004 2:06 PM PDT
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it may be cool that ducking would increase ur aim but the spartants were trained from kids to adults with guns adn other UNSC equipment so they would have like perfect aim anyway

  • 06.18.2004 2:56 PM PDT
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I'm totally against that bull -blam!-, games like psi ops and splinter cell have that, when you move the reticle takes up the whole screen then you have to stop and wait for like 5 seconds before you can even get an accurate shot.....that doens't sound like fun halo action to me, that sounds like a hughe -blam!- pain in the ass!

  • 06.18.2004 2:58 PM PDT
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MC's augmentations help with accuracy and if you use other weapons than the pistol the bullet can go anywhere in the circle( thats why burst fire helps with the AR)

  • 06.18.2004 3:02 PM PDT
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Yes, burst fire most definetly does help. You just need to learn how to use it, I know its not the best gun, but i use it all the time anyway, just because its got 60 rounds of AP ammo, it is a good gun in bursts. I have to agree, they tryed to make CS realistic, and its pretty much crap. If your going to make a game realistic, you have to take it all the way like with Tom Clancy games(i love realistic games, but not semi realistic, then its just ridiculous). And Crim, this may be my opinion, but i also think millions of real gamers(those of us who aren't biast) that Halo was the best game ( and only great game) to come out since the days of the Nintendo 64 and Ocarina of Time. I'm getting tired of so many people complaining about the pistol. If you really don't like it that much, don't use it, grab a sniper rifle, find a good spot to snipe, and hit people IN THE HEAD. Its a one hit kill, pistol isn't.

  • 06.18.2004 3:14 PM PDT
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CRiM you stole my screen names nick name you you...any way it was done in planetside and i kinda disliked it at first but it was great after you get used to it, it adds a realisim and allows for all sorts of skill vs. skill rather than weapon vs weapon combat.

  • 06.18.2004 3:21 PM PDT
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ok for all of you who say that the aiming should be more realistic are WAY wrong. That is the whole point and theory of halo, bungie wasnt trying to make another counterstrike. The spartans are trained and augmented to be fighting machines. Their armor gives them their accuracy with little recoil effect. This is HALO people NOT Counterstike!!!!!

  • 06.18.2004 3:24 PM PDT
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Halo is something different from CS, it is a science fiction first person shooter, whereas CS is a more realistic terrorist vs counter. I think the aiming system is great. It keeps the action meter on high at all times. My friends all play CS and they all use the aimbot which pisses me off since i am against all cheat devices on video games. and shooting the assault rifle in burst does help a ton.

  • 06.18.2004 3:29 PM PDT
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They added auto aim because a lot of people are biast towards FPS games on the consoles. I agree with Skill vs Skill, but, if your good enough you shouldn't even be bothered with the auto aim. And if your a "Pro" and lose to a "Newb" and blame it on auto aim, your not as good as you think you are. Halo newbies are Halo newbies, with or without auto aim.

  • 06.18.2004 3:30 PM PDT
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Crim, you're wrong on so many accounts that your argument is unfortunately nothing but remedial and monotonous -- not to mention entirely unfounded.

First, when using the Assault Rifle, burst fire is more effective. It allows for more accurate fire. Which I’m sure most of us have experienced in-game and if not, at least read in the manual.

You argue that the aim is perfect? I'm not even sure where to begin on that. As far as the Xbox goes (I'm assuming that's what version you're playing and referring to) the aim is anything but. Despite the fact that the reticule doesn't expand and contract based on movement, doesn't mean that your accuracy goes unaffected. Instead of having a blaring reticule that fills the entire screen, your aim is automatically, subtly affected. Additionally, even when standing still, at long distances pistol fire can be inaccurate.

Comparing Halo to Counter-Strike or Rainbow Six 3 is preposterous. Video games are played for enjoyment and entertainment and as with all things, preference and opinion are what determine what game any given player will appreciate. Granted that certain aspects of realism can greatly increase the game play, but there's a point where you draw the line for the sake of solid, entertaining, game play. If you want to take a more tactical, cumbersome approach, play RS3 where you are continually faced with compensating for bothersome, lagged controls and ‘elite’ troops who walk like penguins. I own RS3 and to be honest, it is a good game, in and of itself. The fact of the matter is that while RS3 and Halo are technically in the same genre, they couldn't be any different. Both take tremendously different approaches, which is always a good thing. It's really a matter of opinion and preference, which, again, is the way it should be.

Long story short, if you want to deal with tedious aiming and blinding inaccuracy, go play a simulator. I recommend Full Spectrum Warrior -- a whole squad of four marines can't hit a tango standing in a open courtyard in under two hundred rounds, each -- again, great game, just a different approach.

Additionally, keep in mind Halo doesn't claim to be a simulator. You play the role of a cybernetically-enhanced human with nerves of steel. After having read the books and understanding the character everything makes perfectly logical sense; based on his history and the dynamics of the Halo universe - aiming, movement, strength, etc. It all adds up either way you split it.

  • 06.18.2004 3:37 PM PDT
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And if your a "Pro" and lose to a "Newb" and blame it on auto aim, your not as good as you think you are. Halo newbies are Halo newbies, with or without auto aim.

Bravo.

  • 06.18.2004 3:40 PM PDT
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I don't really understand what you just said.Please, please, use punctuaion, I know it isn't 'English class' but it helps when your trying to make a point if we can actually make some sense of your chaos.

  • 06.18.2004 3:50 PM PDT

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