- last post: 01.01.0001 12:00 AM PDT
I played Halo one morning when it was assembling 3v3 teams in Team Slayer, and was shocked at how well the game flowed. The string of matches I played was the most cohesive Halo experience I've ever had! It's the difference between running around randomly, spraying bullets all over the place, and playing with ACTUAL STRATEGY! I would give it a trial playlist to see if people prefer it...
I have some other issues.
Firstly, why is Shotty Snipers played so seldomly? I don't think it's vetoed enough times to warrant a decrease in its rate of initiation. If anything it should be given its own playlist. It's differentiated just as much from Team Slayer as any objective match. It would definitely be successful.
Secondly, why on earth is Team Snipers ever included in any hopper?! Don't you realize that it's for cavemen? We get Shotty Snipers, the perfect remedy for the only bad aspect of Halo 2's Team Snipers, and you throw it away! Do you think people enjoy jumping around with the same guy on another team for five minutes, trying to kill him with arbitrary 'nades, melees, and shots from a slow-loading, slow-firing, and low-clip gun??? No!!! We all know how painful it is, so just eliminate Team Snipers, and we will try to forget about it too.
Lastly, there is a glitch problem that everyone knows about which must be fixed, as it is a HUGE problem. That's right, I'm talking about the issue of 'nades after death. Not only will they disappear, not killing the guy who just killed you whose shield is down, but it will stick onto the guy's body and simply DISAPPEAR!!! What the heck dude? The huge Halo fan base deserves better than that, and I don't imagine it would be too difficult of a fix.
Those are my burns, so if you agree with anything I said, say it in a post to let Bungie know that you're out there.
Church