- last post: 01.01.0001 12:00 AM PDT
Posted by: Casey
Yeah, I didn't actually mind Pandora Tomorrow too much. Pandora Tomorrow did have a different control scheme, but it wasn't like it was that hard to get used to. Also, PT did have some graphical tweaks and a few cool new gameplay maneuvers, like the half split jump. And seriously, nothing is as cool as hanging on the side of a train going at 200 MPH.
Pandora Tomorrow was equally as hard as Splinter Cell. It seemed easier because you're used to the gameplay already.
But, all in all, I also think that Splinter Cell is better, but only by a little bit. Mostly 'cause it has that one cool Crystal Method song as its intro.
Chaos Theory is gonna blow both of these out of the water and then eat their children.
Ok, PT had way worse graphics. Just compare. SC maxed out the Xbox and then some, PT didnt even max out the PS2. PT's gameplay flat out sucked. It was too slow and way way way too clunky (grab a guy from behind. The game like pauses, then sam flashes into place, then grabbes him choppily). SC is way longer and harder. It took me like a month to beat it first time round, and it took me 2 weeks to beat PT. And no, i wasnt used to the gameplay. I really, really sucked at both. The multiplayer was cool and unique, but it was just too cartoony and tame. i mean, if you can find me a mercinary in real life that sports yellow suits, then ill give you some money.
SC also has downloadable levels. they suck, but thier still cool.
so graphically, physically, and gameplay wise, SC is the superior.