- last post: 01.01.0001 12:00 AM PDT
If you've kept up with journalism reports from E3 2004, then you know the Warthog has undergone a few gameplay changes.
1.) The thing everybody knows: it is now destructable.
2.) A roll cage effect (if the Warthog hits anything while upside-down, you won't be flung out)
3.) Snappier handling (i.e. Acceleration, TRACTION WHILE TURNING)
4.) Tougher to flip (no idea what the they meant by that)
I'm always my team's D.D., so all of these things will affect me in a big way. The whole destructable thing it like and hate. No more will I fear a lone person with a pistol, woo hoo! But whoever scratches my paint-job will face my WRATH. The roll cage addition relieves a lot of aggravation during tank engagments. Snappier handling is all-welcome in my book. In the first game, you were always vulnerable while stopping and going, since for some reason the wheels whould spin for half hour before catching. No more driving like a drunken monkey, wort wort wort. The last thing, don't know, don't care.
Anybody have any idea what #4 means?
Any concerns, facts, or bold-faced-lies anybody would like to post??
[Edited on 6/19/2004 9:59:11 PM]