- last post: 01.01.0001 12:00 AM PDT
Posted by: ThinManMrJones
Hey, I don't usually make posts, but I've noticed a wretched bug in multiplayer that seems to have arisen of late. Here it is: when a player is kicked off of a ghost, the player freezes for a few seconds. Anyone who's ever driven a ghost with deathly intensions knows that these seconds in which the player is frozen are absolutely crucial. It's your chance to say, "Hey, I don't think so, buddy," and jump right back in or stick the vehicle. Additionally, it allows the player who stole your whip to turn around and splatter you like a dummy target. So basically, when one is kicked out of a ghost, they are taken clean out of the game.
The other bug about which I'll speak is one that every player is sure to have noticed, one that's been around since the beginning. I'm speaking, of course, of the fact that grenades a player throws before dying absolutely disappear. Sure, once in awhile you'll get a "death from the grave" medal, but the overwhelming majority of times the grenade(s) will disappear.
What's even worse is that grenades with which a player sticks another even disappear! I have saved films of this occuring; one in which I stick a player with a spike grenade, which remains stuck on him for a few seconds before disappearing, and another in which I throw a sticky on a player, and it too disappears when I die.
I'm not one to start forums, but if anyone else has experienced these problem, please get the word out. I can understand the lack of a fix for the first problem, just because it's probably new, but the lack of a fix for the second problem, which has been going on for many months, just seems lazy of Bungie. They owe it to their gaming community to create the fairest gaming experience possible, and both of these bugs seriously cripple the performance of some players.
this is not the place for this first of all
but the awnser to the first is so you cant just jump back in and you cant instatly stick them. its to give them time to get away
the awnser to the second is lag. it usually means they killed you before you actually threw the gernade