Halo 2 Forum
This topic has moved here: Subject: halo 2 are more skilled then halo 3
  • Subject: halo 2 are more skilled then halo 3
Subject: halo 2 are more skilled then halo 3
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Uhh.. no.

In Halo 2, (from what I have experienced) all you have to do is aim in the general direction of the enemy. Heck, I was spinning around with the Sniper, and I got all these snipe medals. I remember I shot a guy in the arm, Snipe Medal! I shot a guy in the torso, Snipe Medal!

Yeah, BXB and BXR does take skill (if you glitch) but then again, if you are so skilled, then you wouldn't need to glitch would ya?

  • 05.27.2008 4:45 PM PDT

add me if you need ODST Firefight achievements

They both take skill. Im about the same level in both but find H3 a bit easier to level up.

  • 05.27.2008 5:03 PM PDT

Halo 2:
Button Combos
4 of each grenade (8 total)
Dual Needlers
Light Speed Bullets
Advanced Homing on the Plasma Pistol
Auto Aim on the Sniper
Infinite Energy on the Energy Sword
Battle Rifle owned EVERYTHING
melee battles always won by host

Halo 3:
2 grenades of each type (Only every 2 types per map equalling 4 total)
Have to lead your shots
Less homing on the Plasma Pistol
Limited Energy Sword Ammo
No button combos
Less auto aim
Longer melee lunge
Weakened BR

So, Halo 2 takes MORE skill?

  • 05.27.2008 5:26 PM PDT
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Posted by: tnt287287
halo 2's or halo 3's
Both. The margin for error is too small for me to consider them accurate.

Something they really screwed over in Halo 3 is the insanely over powered melee attack. At least they improved it by making it much more difficult to miss a lunge which happened quite frequently in the second game, but why did they have to make it so damn powerful and keep the lunge? Two melees is all it takes to kill someone with an AR. If I check out a noob player's stats, the weapon he gets the most kills with is the melee.

[Edited on 05.27.2008 5:41 PM PDT]

  • 05.27.2008 5:35 PM PDT
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Halo 3:
2 grenades of each type (Only every 2 types per map equalling 4 total)
Have to lead your shots
Less homing on the Plasma Pistol
Limited Energy Sword Ammo
No button combos
Less auto aim
Longer melee lunge
Weakened BR

this all made the game worst
(except the plasma pistol and sword)

  • 05.27.2008 5:52 PM PDT
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Less auto-aim puts more skill into the game because it makes it harder to aim compared to Halo 2's huge hit boxes and reticule magnetism, but what Bungie screwed up on that part is that the BR relied on the auto-aim to land all three shots in a burst and removing it has made the BR inconsistent, which is in some aspects worse than Halo 2's. If it didn't fire in bursts, then inconsistency due to small auto-aim wouldn't be an issue.

  • 05.27.2008 6:33 PM PDT
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LOL?

What is this constant whine about auto-aim!? Everybody have the SAME amount of it. How does that make it uneven or ruins the game in any way? And you can't compare skill in Halo 2 to skill in other games. Geez, that's like comparing skills in baseball with skills in basketball.

  • 05.28.2008 10:40 AM PDT
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Posted by: Maxe3
What is this constant whine about auto-aim!? Everybody have the SAME amount of it. How does that make it uneven or ruins the game in any way? And you can't compare skill in Halo 2 to skill in other games. Geez, that's like comparing skills in baseball with skills in basketball.
Yes, I can. It was harder to aim in the first game than in the second, I think I can make that comparison. The fact that everyone has auto-aim just makes it fair, it doesn't change the fact that it lowers the amount of skill needed to aim, which is the point I'm trying to make. Sweep sniping is BS. Melee lunge is BS. Getting a head shot when aiming at a shoulder is absurd (see sweep sniping).

http://www.youtube.com/watch?v=Au7KE9xUVTk

You might have seen this video before. I don't agree with the authors on everything, but I think it shows my point.. To be fair, the first game had auto-aim, but just enough to compensate for the gamepad. It wasn't as severe as it was in the second game.

[Edited on 05.28.2008 2:02 PM PDT]

  • 05.28.2008 1:54 PM PDT
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I think halo 3 is way easier, but it is way more fun than halo 2.
halo 2 is way harder.
I would still play halo 3 over halo 2 any day.

  • 05.28.2008 2:32 PM PDT

* tnt287287


Halo 3:
2 grenades of each type (Only every 2 types per map equalling 4 total)
Have to lead your shots
Less homing on the Plasma Pistol
Limited Energy Sword Ammo
No button combos
Less auto aim
Longer melee lunge
Weakened BR
this all made the game worst
(except the plasma pistol and sword)

* 05.27.2008 5:52 PM PDT
*
*



What do you mean made it worse? The BR owned EVERYTHING in Halo 2, making other weapons useless unless a vehicle was being used.
Less grenades eliminated grenade spamming.
Leading your shots made it harder for snipers and BR-ers to tear through anybody on the field.
Less auto-aim means it takes more skill to aim.
And Button Combos, I don't care what your opinion is, to me they are cheat codes (Hit BxB to instant reload)

  • 05.28.2008 3:31 PM PDT
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BXB doesn't help you reload instantly, and I would never call them cheating. I liked the first game's button glitches better. :)

  • 05.28.2008 4:08 PM PDT
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Posted by: Quetzocoetl
* tnt287287


Halo 3:
2 grenades of each type (Only every 2 types per map equalling 4 total)
Have to lead your shots
Less homing on the Plasma Pistol
Limited Energy Sword Ammo
No button combos
Less auto aim
Longer melee lunge
Weakened BR
this all made the game worst
(except the plasma pistol and sword)

* 05.27.2008 5:52 PM PDT
*
*



What do you mean made it worse? The BR owned EVERYTHING in Halo 2, making other weapons useless unless a vehicle was being used.
Less grenades eliminated grenade spamming.
Leading your shots made it harder for snipers and BR-ers to tear through anybody on the field.
Less auto-aim means it takes more skill to aim.
And Button Combos, I don't care what your opinion is, to me they are cheat codes (Hit BxB to instant reload)

if you knew how to use weapons better anything you used can kill a BR
even though you have less nades they spawn quicker than you can use them
BXB doesn't make you auto reload and there button glitches not cheat codes

  • 05.28.2008 4:44 PM PDT
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He knows they're not cheat codes, he just said that they might as well be called that, which I have to disagree with.

The BR doesn't dominate, but there are occasions when a BR-wielder dies due to his own mistakes or actions instead of the prowess of another player.

  • 05.28.2008 5:21 PM PDT
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Posted by: Master Kim
Posted by: Maxe3
...that's like comparing skills in baseball with skills in basketball.
You might have seen this video before. I don't agree with the authors on everything, but I think it shows my point.. To be fair, the first game had auto-aim, but just enough to compensate for the gamepad. It wasn't as severe as it was in the second game.
Ok, i take back everything i said earlier and put it this way instead; There's NO logic, what so ever, in comparing skill in two different, games.

  • 05.29.2008 8:09 AM PDT
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I disagree, I believe my logic is reasonable. It's possible to differentiate skill between these two shooters, made by the same company, made for the same platform, etc. I think I am expressing my opinion and the truth when I say that the severity of the auto-aim reduces the amount of skill required to aim compared to the first game. I'm not saying Halo 2 takes no skill, but the hit boxes are some of the biggest I've seen in any shooter.

  • 05.29.2008 3:33 PM PDT

No matter what, it's always fun. If you win. So try harder random.

postID=13142544&postRepeater1-p=1]LOL[/url]

Posted by: THE CHIEF 87
I think Halo 3 players are better.
I suck at Halo 3, but whenever I jump on Halo 2, I kick ass.
Explain to me how that works...?


its because all the kids realized that they don't have to be good to kick ass at h3. in h2 you have to be good to kick ass

  • 05.29.2008 4:50 PM PDT
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Posted by: Stoopidformula
its because all the kids realized that they don't have to be good to kick ass at h3. in h2 you have to be good to kick ass
I bet you can't back up that argument. :D

  • 05.29.2008 7:06 PM PDT
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Posted by: Master Kim
Posted by: Stoopidformula
its because all the kids realized that they don't have to be good to kick ass at h3. in h2 you have to be good to kick ass
I bet you can't back up that argument. :D

i can prove it

  • 05.29.2008 7:57 PM PDT
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halo 1 took most skill, H2 took least. . . this proves it

  • 05.29.2008 8:05 PM PDT

1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing

Posted by: disgruntledfan2
It's true look at this.


That proves everything. You must be able to control your charachter, that's the basic of everything.

Games with 100% autoaim like True Crime L.A. or Tomb Raider takes zero aiming. Button combos, glitches and weapon choice/use mean little when you don't control yourself 100%. This days F1 cars take less from driver than they used to, the increased speed compensates that a bit. But that didn't happen in world of Halo, nothing compensates the addition of auto-aim.

Same thing when we talk about Morrowind, KOTOR or nearly any RPG. Your hit and miss has nothing to do with your aiming or movement. Halo2 is closer RPGs than HaloCE is.

However, the more skilled one wins majority of time no matter what the competition is. In Halo2 you just need different things than you need in Halo1 or 3. Ultimately HaloCE player is more skilful on FPSs.

Halo3 and Halo2? I believe Halo3 has less auto-aim=It takes more skill, even though it's more balanced and "noobs can own me with their -blam- ARs!". Actually all that just increases the skill in Halo3, you need to aim and move yourself, you must use right tactics and weapons, and you can't use glitches or cheats that act like doping.

  • 05.30.2008 4:00 AM PDT
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Posted by: Master Kim
I disagree, I believe my logic is reasonable. It's possible to differentiate skill between these two shooters, made by the same company, made for the same platform, etc. I think I am expressing my opinion and the truth when I say that the severity of the auto-aim reduces the amount of skill required to aim compared to the first game. I'm not saying Halo 2 takes no skill, but the hit boxes are some of the biggest I've seen in any shooter.
I see your point and I agree on some parts...but I'll trying my best to explain how I see this.

I'll try to give you guys an example: Me and my friend plays a 1v1. He's better than me in 1v1 so he'll win. Why? Becuase he's a great jumper, knows most shortcuts, tactics, knows how to sweep with the sniper and uses the auto-aim to his advantage.

If we do a re-match, this time in the same team (zero auto-aim). The scores will come out completely different. Now he IS a skilled person - in Halo. He's no aiming god. But he's still skilled.

The thing I'm trying to say is that a game is about more than being able to aim. Sure, you aim like a god you'll win more, but you'll still get owned by people who uses the "entier" game to their advantage. This is why you can't compare skills between Halo, Halo 2 or Halo 3. They might have some similarities but all the games are different - in some way.

Edit: Also, remeber the subject is: halo 2 are more skilled then halo 3...don't throw in more games into this "skill" discussion.

[Edited on 05.30.2008 8:50 AM PDT]

  • 05.30.2008 8:48 AM PDT
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Posted by: Maxe3
Edit: Also, remeber the subject is: halo 2 are more skilled then halo 3...don't throw in more games into this "skill" discussion.
Fine, plead irrelevancy if you wish, but that seems quite trivial and I wasn't trying to digress excessively.

I only said Halo 2 takes less skill in terms of accuracy, not in terms of general gameplay. Halo 2 is one of the last games I would consider a tactical combat simulator, but tactics and brain power are also important; I know it's not just about reflexes and accuracy. I'm not saying the game in general doesn't take less skill, just mostly in terms of aiming, please don't be presumptuous. :)

(I think Halo does also require smart players to use tactics, such as timing weapon spawns and maneuvering towards power ups before the enemy can).

[Edited on 05.31.2008 9:30 AM PDT]

  • 05.30.2008 11:59 AM PDT
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HOW ABOUT PLAYING CALL OF DUTY 4, NO BULLCRAP OR FANTASY, IT'S ALL REALISTIC IN CASE OF THE KILLS AND IT'S WAY BETTER THAN G.A.Y.L.O

  • 05.30.2008 2:21 PM PDT
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Posted by: KiDDxKroNiCC
HOW ABOUT PLAYING CALL OF DUTY 4, NO BULLCRAP OR FANTASY, IT'S ALL REALISTIC IN CASE OF THE KILLS AND IT'S WAY BETTER THAN G.A.Y.L.O
Yeah, go join a war somewhere, that's even more realistic. Try and see how many bullets you can take...just for fun you know?

  • 05.30.2008 3:06 PM PDT
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Posted by: KiDDxKroNiCC
HOW ABOUT PLAYING CALL OF DUTY 4, NO BULLCRAP OR FANTASY, IT'S ALL REALISTIC IN CASE OF THE KILLS AND IT'S WAY BETTER THAN G.A.Y.L.O
There's about several million things that are wrong about this post, so I'll just say a few things. :D

1. Your caps lock. You can turn it off now. It doesn't increase emphasis on anything and it makes you look less intelligent than you probably are.

2. Bypassing filters is against the rules, try not to do that again.

3. Calling Call of Duty 4 realistic makes me want to vomit. It's a balls-out, arcade-action shooter. I suggest you don't use realism as an argument because COD4 is one of the last games I'd consider realistic. There's plenty of "BULLCRAP" in COD4 as there is in any Halo game, perhaps more. Halo 2 and Halo 3 may be relatively easy, but COD4 is another level of noobish gameplay that I can't begin to describe.

Posted by: Maxe3
Yeah, go join a war somewhere, that's even more realistic. Try and see how many bullets you can take...just for fun you know?
That's ice cold, baby.

[Edited on 05.30.2008 3:18 PM PDT]

  • 05.30.2008 3:15 PM PDT