Halo 2 Forum
This topic has moved here: Subject: Everything Water!
  • Subject: Everything Water!
  • Pages:
  • 1
  • 2
  • of 2
Subject: Everything Water!
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I have a great Idea! For Water Vehicles:

- A WATER MAP:
> Archpelago- Many islands. There are 4 Islands. 1 with a blue base and 1 for the Red Base. While 2 of the other Islands are nuetral. The Neutral Islands are Separated by the two neutral islands. So it look like this--> . . . . <--- The Extreme sides have the bases while the 2 center Islands are the places of Battles and Victories. I mean look at the size of Waterworks its huge.. add this and it will be about the same size..
> The Islands Anatomy- Each Island is big enough to have a Large Hill, With a few Trees and on Top of the Hill is the Red Base or Blue Base. The other Two Islands have a narrow space just wide enough to fit Light Vehicles (ATV, GHOST, Warthogs)

- THE NEW WATER UNITS:
> Water Transport- A Covenant or Human Vehicle is your Transport it carries over:
a. 4 Infantry (Snipers, Assaultist, Drivers)
b. 2 Light Vehicles (ATV's, Ghost, Warthogs)
Size:
> Longer than a Warthog.
> Width is same as the Warthog.
Your Defense is the People on it.
The Water Transport is like a higgins boat ONLY Smaller and can beach itself in order to drop down the Vehicles can Infantry so then it can go right back into the water.

> Water Attack Vehicle- A Covenant or Human Vehicle that is armed with eithier a Shade Like Weapon or a Human LAAV Gun. It carries: Three people.. A Gunner, and a Passanger, and a Driver.

  • 06.21.2004 8:39 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

water vehicles would be sweet.

  • 06.21.2004 8:52 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yes.. I knew someone would agree with that

  • 06.21.2004 8:54 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

That would be amazing!!!!!!!!!!!!!!!!!!!!

  • 06.21.2004 9:02 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

That sounds like an awesome map.

  • 06.21.2004 9:03 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Man.. I wish there was some way Bungie could here about this though..

  • 06.21.2004 9:06 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

That map would be so cool!! I think it would be a rival with Blood Gulch!

  • 06.21.2004 9:08 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

BTW covie viecles flote so the covies dont need water vehicles

MY idea for a water map would be a medium sized ocean world with two small bases on small islands and in the middle of the water would be this big forruner base shaped like a big cube on its side and it would flow a pretty good distance frome the water there would only be a few places where you could enter the base 2 on top and 2 in middle (middle ones can only be opened from inside) at the bottem of the forruner base would be a destructable genarator and if it gets blown up the base falls into the water (big splash) and then the middle entances would be at the water level and if you fall in the really deep water you get eaten by shiz-arcs (i think thats what their called) i think it would make a kick ass single flag CTF map.

edit: the map would be called Forruner Tears

[Edited on 6/21/2004 9:29:28 AM]

  • 06.21.2004 9:28 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Why not just have amphibius vehicles insted of transporting them. An amphibius warthog would be sweet.

  • 06.21.2004 9:40 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The 2 base islands should not be connected by land or bridge right? But the 2 middle islands should be connected by a big wooden bridge even wide enough for a tank. It would slope down in the middle and whent across it, it would make scary noises.(like the splintering of wood)

  • 06.21.2004 9:43 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Hi super toy

  • 06.21.2004 9:44 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

aaaaaa hi............

  • 06.21.2004 9:45 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Remember how you dual weild 2 dildos. It was during the greatest spam attack in history. 9 pages of spam. We should be Gods

  • 06.21.2004 9:46 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I like my idea... The Water and the Islands.. As long as the Islands are large enough to HOLD:

- Wraith Tank
- ATV
- Banshee
- A Warthog (JungleHog)
- Ghost
- 8 people (For The Red Base Island and 8 for Blue Base Island)

The Two Water Units, are in the water already

  • 06.21.2004 9:48 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Zenophonic
Why not just have amphibius vehicles insted of transporting them. An amphibius warthog would be sweet.

Like a Hoverhog with a fan on the back?

[Edited on 6/21/2004 9:51:06 AM]

  • 06.21.2004 9:50 AM PDT

SB-117

I can only think of two problems with that map. If the 2 base islands are separated from the neutral ones, no-one would fight in the neutral islands. AND I think it would be a little too big and lonely with rare encounters.

  • 06.21.2004 9:56 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

One Elite, I'm going to extend on your idea for a little bit. I like the 4 Island idea, but I don't really like the idea of two of them being neutral. Lets say each of the starting bases have the basic defenses, but nothing huge. But, the neutral islands be more like a key area to have, because of 2 things. One, is that each of the neutral Islands have a great defense system (turrets, vehicles, etc). Two, is that each Island has somewhat of a draw bridge leading either the blue or red base (depending on which Island you're at) If the enemy is to reach your neutral Island, they have a chance to open your bridge to directly send in any ground forces needed (instead of having water transports have to carry you all the way to enemy base; you can instead be dropped off at the enemy Island and take any ground vehicle directly towards the enemy base) after opening the bridge, you could steal one of there vehicles, and, with the bridge down, you can cross with ease, since the other base isn't well defended (except for some spartans)

  • 06.21.2004 10:05 AM PDT

SB-117

How about two beach sides? Think two opposite enclosed silent-cartographer/zanzibar beaches that are separated by a body of water. Think like blood gulch but the middle is water and its wider and alittle longer.

Two bases on each side for normal CTF. You can snipe from the balcony of both bases and theres no bridge because the water only goes at chest-height. You can either slyly, sneakily, creep through the water making you less visible or run across on your ghost or shadow across the water.

The water and 2 beaches all have the same length and width and theres an energy sword on a raised platform in the middle of the water. It is easily snipable by both bases so its a better idea to throw a grenade to knock it off into the water and grab it there.

There are two small side bridges that warthogs can travel to and from with both are on the far right and far left of the level. (As close to the edges as possible).

  • 06.21.2004 10:15 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

HOW ABOUT WE JUST GO PLAY PLANETSIDE!?!?

  • 06.21.2004 10:19 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

HALO is supposed to be COOL and FUN not WIERD

  • 06.21.2004 10:19 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Planetside sucks now because of the updates they've made.

  • 06.21.2004 10:27 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT


The Sace between the two Neutral Islands are Large you would need to have a a Transport Boat that will carry them over.. and as far as the problem with Saying no to the Neutral Islands... ONLY a newb... Would say I am going in HEAD FIRST with everything I got.. If your Smart you would have Back Up of soe kind that can destroy the enemies defense and the Island with the Base all together.. This isnt a NEWB Level Map.. Its for Intermediate and Advanced Players!

[Edited on 6/21/2004 10:45:38 AM]

  • 06.21.2004 10:45 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

the level would be like d-day except the other side could retaliate and if it doesn't work in multiplayer mode then it could be like one huge tournament ya kno

  • 06.21.2004 11:06 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I think the ghost should be able to hover over water. and the shadow

  • 06.21.2004 11:09 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

too bad i would be in a regular hog underwater shooting ur hull :)

But the map and idea is coolid probably make a huge d-day with the one flag in zanzibar thing that would rock

[Edited on 6/21/2004 11:11:14 AM]

  • 06.21.2004 11:10 AM PDT

  • Pages:
  • 1
  • 2
  • of 2