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  • Subject: Official Halo 3 *Mythic Difficulty* Walkthrough (ALL SKULLS ON!!!) ...
Subject: Official Halo 3 *Mythic Difficulty* Walkthrough (ALL SKULLS ON!!!) ...

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

Posted by: Vincent K
Posted by: Tyrant122312
Posted by: MATCLAN
And whilst practicing Sierra 117 on this account I discovered a much more efficient and safe way to pass the substation/river fight (sorry Tyrant but I reckon this is both faster and safer than 2.0).
And to save you guys the confusion of reading instructions I rendered it for you. Here you go. :-)


Faster? Yes. Safer? NO!

I actually attempted to do it this way several times, but quite often I would wind up getting spammed by Plasma Grenades every time I popped out of the water to kill the snipers, or I wouldn't beat the Phantom. In short, if your timing is even the slightest bit off, you're screwed. That's a video to use for the Kamikaze series...


I don't know. I kind of like it. Given support fire from a second player, I could see myself pulling that off. Hell, he even avoided loading the Jackal Sniper and everything, which to me is very useful. We could just clear the way of everything before that, don't trigger those enemies to go and continue on.

...granted going back for ammo becomes more of a hassle. So...eh...maybe we shouldn't.


I was about to argue that point about not loading the sniper, but since you bring up ammo I'll mention that too.

At the section before the river and after killing all the enemies I double back to the Grunt camp to fill up my Carbine, then I collect a BR from the cluster of dead marines in a little hollow before getting more BR ammo from where I picked up my BR in the video.
Now that I have 2 full medium range weapons I'm set for Sniper forest so I'll proceed to ruch the river.

Once entering sniper forest I've found that if you kill the first Jackal on the right it causes the Arbiter to show up which instantly takes off the pressure and allows a player to have a little breathing space whilst using less ammo.
To conserve ammo further I like to use the Carbine in the forest because I can refill it with the ammo dropped by defeated Jackals.

Then if I can find one I'll briefly trade out my Carbine for a Beam Rifle which I use to take down as many Jackals in the area near the crashed Pelican as I can. After that I'll collect my Carbine again and persuade Arbiter to get into the fray and thin the enemy ranks a little before joining the battle myself (at this point Arbiter should have dispatched the Grunts and Brute just below your ledge allowing you to collect a Plasma Pistol (and sometimes a Bubble Shield) should you need it.
After clearing the next area you just need to move onto the dam with the best PP you can find and a full BR courtesy of the ammo dropped near the Pelican which coincidentally is how Sierra 2.0 would take on the dam.

Now I'll move onto Tyrant's statement of "beating the Phantom", quite truthfully I rarely move through that area quickly (I did in the video because I needed to have less than 60 seconds of footage for the rendering), I usually wait until the Phantom has passed by and flown away before jumping out of the water, as for being grenade spammed after using this method for two days or so I've only ever been grenaded once so I can't really see the risk/reward ratio being worse than staying around to fight all those Brutes and Grunts as the time taken is less and the chances of getting shot at are less. (Besides anything else staying to fight is an unnecessary drain on your headshot capable weapons' ammo)

  • 05.28.2009 2:54 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Posted by: MATCLAN
Now I'll move onto Tyrant's statement of "beating the Phantom", quite truthfully I rarely move through that area quickly (I did in the video because I needed to have less than 60 seconds of footage for the rendering), I usually wait until the Phantom has passed by and flown away before jumping out of the water, as for being grenade spammed after using this method for two days or so I've only ever been grenaded once so I can't really see the risk/reward ratio being worse than staying around to fight all those Brutes and Grunts as the time taken is less and the chances of getting shot at are less. (Besides anything else staying to fight is an unnecessary drain on your headshot capable weapons' ammo)


If it works better for you, by all means use it. As stated in the walkthrough, you may find methods that work better for you than they did for me. Several times I tried rushing the river and doing the grenade jump to get to the other side. Most of the time (and I stress the word most), I wouldn't even make it that far. I could see this possibly working for co-op, but here are the main issues I had problems with.

1) Every time you jump out of the water, you get noticed by both the snipers and the enemies behind you. Now, to be fair, I've only been "sniped" once. However, if the Carbine Jackals survive the initial onslaught, they will be pegging you like no tomorrow every time you pop out of the water to deal with the snipers. So then I took the step of taking care of the Carbine Jackals before proceeding. I noticed that when I did this, I would get grenade-spammed when I was in the water. Now, this didn't just happen once in a blue moon. It occured roughly 3/5 times. Not a very good success rate if you ask me.

The Grunts were actually my second point, so I'll move on to 3.

3) If any enemies just happen to take notice of you before you reach the water, it's over. With two Brute Shot-wielding Brutes nearby and a squad of Grunts, that's a lot of explosives to worry about. On top of that, at that point in time you are in sight of the snipers. Again, if your enemies should take notice for whatever reason, you're dead in the water... literally!

4) The few times I actually made it out to the other side, I was usually met by at least one Brute Captain and his squad of Grunts. Again, it seems like getting by them is a bit more luck based. It can certainly be done, but all the time?

5) The issue regarding ammo and the snipers. Some people are skilled with the Carbine. Awesome. But in my tests and trials, the Battle Rifle is far better to use when dealing with snipers mainly because of the spread. I don't mind using the Carbine against Marksman, but when it comes to the Snipers, you need to be able to take them out as quickly as possible. I find that I usually take them out faster with a Battle Rifle.

All and all, here's the conclusion I've drawn. I know it can be done. I've done it myself. But my success rate seems to be much, much higher with either the 1.0 or 2.0 method. At least when you're further back, they can't attack you at all, whereas if you rush it, you take a gamble.

I'm not saying don't do it or that it's a bad method. All I'm saying is that I did actually try to make it work for my 2.0, but my success rate wasn't high enough for me to incorporate it.

[Edited on 05.28.2009 4:29 AM PDT]

  • 05.28.2009 4:26 AM PDT

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Posted by: Tyrant122312
I'm not saying don't do it or that it's a bad method. All I'm saying is that I did actually try to make it work for my 2.0, but my success rate wasn't high enough for me to incorporate it.


I was there in private chat with him while he tried. He gave it a good 45 minutes or so on that river with save and quit trying different ways, so dont feel like the method was dismissed. Tyrant gave it a good chance, but he found that while it may be successful, it may not appeal to newcomers because of it's difficulty. Sure, we can pull it off, but the guide was put in place for those coming into Mythic, and they might not know the workarounds of Mythic difficulty and how easily it is to get spotted.

Don't worry, I still use it :).

As for avoiding being seen, I usually jump down and throw a bubble shield if I have one, if not, I assassinate the brute shot wielding brute, and then jump in the water, and everyone else gets either scared or occupied with the pelican. From there, I focus on the snipers. I can usually get them out by the time the banshees come in. From there, it's all about timing to let the brute and back of grunts go by, so when you jump up, it's a clear shot to the sniper alley, in which Arbiter will spawn with you, and the enemies behind you will despawn, I believe. I've noticed that when you do rush the river, that first sniper on that first tree as you go into the alley doesn't spawn sometimes, which is always a plus.

[Edited on 05.28.2009 5:05 AM PDT]

  • 05.28.2009 5:04 AM PDT
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Grrr!!

I got right to the end of Tsavo Highway but I got killed by the wraith. It hit the tree behind me and blew me out of the level.

Uber sad face. ;-(

  • 05.28.2009 5:42 AM PDT

I'm a great guy really.

Using Matclan's sierra river method, I managed to easily pass that bit today and then the next two areas. My problem is the dam, I watched the 2.0 method but I really don't know how to tackle it, I went to the bit under the dam but just got unavoidable grenades thrown at me, anyone got any tips?

  • 05.28.2009 6:32 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Posted by: Mr Jimmatt
Using Matclan's sierra river method, I managed to easily pass that bit today and then the next two areas. My problem is the dam, I watched the 2.0 method but I really don't know how to tackle it, I went to the bit under the dam but just got unavoidable grenades thrown at me, anyone got any tips?


Once I get the written portion of Sierra 117 complete, it will be a little more clear. Upon reaching that area under the bridge, you will need to poke your head out from time to time to see what is coming down there to get you. You will almost always enounter a Grunt or two. Even the Chieftain may come down after you, in which case you'll need to assassinate him. If you just stand there and do nothing, odds are you won't make it. Grunts can come from either side, you just need to keep your eyes open. As long as you catch them quick enough, they shouldn't be a problem.

Or you could just do it the S&S way...

  • 05.28.2009 7:03 AM PDT

I'm a great guy really.

Posted by: Tyrant122312
Posted by: Mr Jimmatt
Using Matclan's sierra river method, I managed to easily pass that bit today and then the next two areas. My problem is the dam, I watched the 2.0 method but I really don't know how to tackle it, I went to the bit under the dam but just got unavoidable grenades thrown at me, anyone got any tips?


Once I get the written portion of Sierra 117 complete, it will be a little more clear. Upon reaching that area under the bridge, you will need to poke your head out from time to time to see what is coming down there to get you. You will almost always enounter a Grunt or two. Even the Chieftain may come down after you, in which case you'll need to assassinate him. If you just stand there and do nothing, odds are you won't make it. Grunts can come from either side, you just need to keep your eyes open. As long as you catch them quick enough, they shouldn't be a problem.

Or you could just do it the S&S way...

I could try that, just remember that I could just keep practising it from the checkpoint so yeh... I will try, I think it's because i was too nervous to attack anything at first and then when I did I got a grenade thrown at me instantly from the side I didn't look to. S&S, would that be the kamikaze one I watched before? I don't remember it exactly, do you have it?

  • 05.28.2009 7:06 AM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

Posted by: SHADOWSTRIKE10
Posted by: Tyrant122312
I'm not saying don't do it or that it's a bad method. All I'm saying is that I did actually try to make it work for my 2.0, but my success rate wasn't high enough for me to incorporate it.


I was there in private chat with him while he tried. He gave it a good 45 minutes or so on that river with save and quit trying different ways, so dont feel like the method was dismissed. Tyrant gave it a good chance, but he found that while it may be successful, it may not appeal to newcomers because of it's difficulty. Sure, we can pull it off, but the guide was put in place for those coming into Mythic, and they might not know the workarounds of Mythic difficulty and how easily it is to get spotted.

Don't worry, I still use it :).

As for avoiding being seen, I usually jump down and throw a bubble shield if I have one, if not, I assassinate the brute shot wielding brute, and then jump in the water, and everyone else gets either scared or occupied with the pelican. From there, I focus on the snipers. I can usually get them out by the time the banshees come in. From there, it's all about timing to let the brute and back of grunts go by, so when you jump up, it's a clear shot to the sniper alley, in which Arbiter will spawn with you, and the enemies behind you will despawn, I believe. I've noticed that when you do rush the river, that first sniper on that first tree as you go into the alley doesn't spawn sometimes, which is always a plus.


Hmm... Well as can be seen in my render the marines managed to kill the Brute near the river's edge which makes eveything else panic giving you a home run, otherwise you need to assassinate the Brute which I'll admit is sometihng I didn't mention before.

As for getting shot by Carbines and spammed by grenades in response to Tyrant all I can say is that I've never had this problem so far but I will look out for it before suggesting that Tyrant's just a grenade magnet. It must be the Recon, even Grunts want it.. ;-)

  • 05.28.2009 7:06 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Posted by: MATCLAN
Posted by: SHADOWSTRIKE10
Posted by: Tyrant122312
I'm not saying don't do it or that it's a bad method. All I'm saying is that I did actually try to make it work for my 2.0, but my success rate wasn't high enough for me to incorporate it.


I was there in private chat with him while he tried. He gave it a good 45 minutes or so on that river with save and quit trying different ways, so dont feel like the method was dismissed. Tyrant gave it a good chance, but he found that while it may be successful, it may not appeal to newcomers because of it's difficulty. Sure, we can pull it off, but the guide was put in place for those coming into Mythic, and they might not know the workarounds of Mythic difficulty and how easily it is to get spotted.

Don't worry, I still use it :).

As for avoiding being seen, I usually jump down and throw a bubble shield if I have one, if not, I assassinate the brute shot wielding brute, and then jump in the water, and everyone else gets either scared or occupied with the pelican. From there, I focus on the snipers. I can usually get them out by the time the banshees come in. From there, it's all about timing to let the brute and back of grunts go by, so when you jump up, it's a clear shot to the sniper alley, in which Arbiter will spawn with you, and the enemies behind you will despawn, I believe. I've noticed that when you do rush the river, that first sniper on that first tree as you go into the alley doesn't spawn sometimes, which is always a plus.


Hmm... Well as can be seen in my render the marines managed to kill the Brute near the river's edge which makes eveything else panic giving you a home run, otherwise you need to assassinate the Brute which I'll admit is sometihng I didn't mention before.

As for getting shot by Carbines and spammed by grenades in response to Tyrant all I can say is that I've never had this problem so far but I will look out for it before suggesting that Tyrant's just a grenade magnet. It must be the Recon, even Grunts want it.. ;-)


lol!

And to Jimmat, the S&S (Slow & Steady) method is what was used for the 1.0 walkthrough. It's in my file share and explained thuroughly in the HBO walkthrough (complete with videos!). Hope that helps you out a little.

  • 05.28.2009 7:11 AM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

The only problem with the S&S method is that you need to juggle a lot of stuff and it's easy to forget some weapons or to lose them into the ground. Otherwise I'd probably use that method if I though I could snipe both Jackals quickly enough.

  • 05.28.2009 8:11 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

The only problem I have with it is that it just seems to take forever, so if you make one mistake, you've just wasted a lot more time.

  • 05.28.2009 8:18 AM PDT
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The Mythic Threads (Halo 3) (ODST) (Reach)

Posted by: Tyrant122312
The only problem I have with it is that it just seems to take forever, so if you make one mistake, you've just wasted a lot more time.
Tell me about it, if I ever went to a friend's house to do Mythic, I would have to sleep over for weeks.

  • 05.28.2009 9:26 AM PDT
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I was playing through Sierra 117 today. My friends wanted me to play with them. So I was arrived at the pre-river area (with the Brute holding the Marine on the Log) and I literally ran past everything and survived. Got to the area pre-dam in 9 minutes. I died from a Grunt throwing a grenade at the Arbiter on the ground level and missing and throwing it straight up and landing dead on my head.

  • 05.28.2009 3:06 PM PDT
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The Mythic Threads (Halo 3) (ODST) (Reach)

Posted by: DarkDEVASTAT10N
I was playing through Sierra 117 today. My friends wanted me to play with them. So I was arrived at the pre-river area (with the Brute holding the Marine on the Log) and I literally ran past everything and survived. Got to the area pre-dam in 9 minutes. I died from a Grunt throwing a grenade at the Arbiter on the ground level and missing and throwing it straight up and landing dead on my head.
Interesting move. Not the safest one though.

  • 05.28.2009 3:25 PM PDT

Mythic Conqueror #22

More information regarding Mythic difficulty can be found at this thread

Posted by: Xo DaNiEl oX
Grrr!!

I got right to the end of Tsavo Highway but I got killed by the wraith. It hit the tree behind me and blew me out of the level.

Uber sad face. ;-(


Me too. I got right to the end of the level, I was in the wraith, but seeing as i have never gotton that far before, i died. :(

- we'll just have to keep trying.

  • 05.28.2009 9:46 PM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

During one of my practice runs last night, as mentioned in the walkthrough the Phantom before the dam got stuck in the middle of the area. I was going to investigate but a Brute surprised me and I stupidly jumped backwards instead of to the side and therefore got blown up. The question I was going to ask is: Does the Phantom still have its heavy plasma cannon active at the front (the one which fires purple plasma bursts)? If so it could be slightly problematic.

  • 05.29.2009 3:20 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Yes, indeed it does. I've had that happen a few times. I'm pretty sure I've mentioned it before. If you kill the Chieftain hanging off the side, you can grab his Invincibility and make short work of the dam :-)

  • 05.29.2009 5:20 AM PDT

Member of team Master Theory.

17th Mythic Conqueror of Halo 3.
5th Mythic Conqueror of ODST.
If you would like to know more about Mythic difficulty please go to this thread. Thank you.

Please do not send me "recruitment messages" as I'm not interested in joining any groups currently.

I knew about (and wanted) the Invincibility, but I was wondering if the cannon gives you any trouble as you're moving on. Or would I be right to assume a well placed Plasma Grenade blows the thing up?

  • 05.29.2009 5:52 AM PDT

I'm a great guy really.

Is the kamikaze method for sierra worth trying, or is it too dependant on luck?

  • 05.29.2009 6:33 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Extremely dependent on luck. 2.0 is safer, and 1.0 is even better if you don't mind the extra hour.

  • 05.29.2009 6:35 AM PDT

I'm a great guy really.

Posted by: Tyrant122312
Extremely dependent on luck. 2.0 is safer, and 1.0 is even better if you don't mind the extra hour.

Patience isn't my greatest attribute, so I guess I'll have to try 2.0 then, it's just hard knowing which way to look out for the grunts, because if I look the wrong way, a sticky is going to get me from behind.

  • 05.29.2009 6:36 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Posted by: Mr Jimmatt
Posted by: Tyrant122312
Extremely dependent on luck. 2.0 is safer, and 1.0 is even better if you don't mind the extra hour.

Patience isn't my greatest attribute, so I guess I'll have to try 2.0 then, it's just hard knowing which way to look out for the grunts, because if I look the wrong way, a sticky is going to get me from behind.


You need to be quick about it, and you don't need to stay down there long. The reason I go down there at all is because it causes the Arbiter to charge forward and the enemies to retreat to the bridge. The crams them all into a narrow passage-way to shoot so you don't have to be constantly looking in multiple directions. Poke your head out every second or so and trade off which direction you're looking. And like I said, you don't need to stay down there long. Just long enough to cause the enemies on the entry side to retreat to the bridge. Then head back towards the other side, deal with the snipers, and then go from there.

  • 05.29.2009 6:44 AM PDT

Competitiveness!

Can you please answer this question as fast a you can? Okay, here's my question. If you play Mythic Difficulty with a friend does it count?

  • 05.29.2009 11:05 AM PDT

Hello, Community!

Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!

Best Regards,
The Tyrant

Posted by: Urfriend00
Can you please answer this question as fast a you can? Okay, here's my question. If you play Mythic Difficulty with a friend does it count?


Only if you adhere to the rules of Multi-Mythic which state that no one from your team can die from beginning to end of each mission. If even one member of your team dies, you have to manually reset the mission.

  • 05.29.2009 11:18 AM PDT