- Naked Eli
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#1 Daily & Weekly Challenges (100%)
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Wow Gazas thats awesome. Props to your dad for knowing that you have to beat these last two missions!
As for Crow's Nest, I've beaten it SLASO twice offline and I think it is not that difficult at all if you take it slowly. I know Tyrant has already done 2 excellent guides, but here I'd like to outline exactly how I do it foolproof with tips along the way.
1. Stay far back and BR the hell out of the grunts and jackals in the first hallway. Your AI should clean up w/ grenades. Then BR/nade the grunts and jackals as you head to the hangar.
2. In the hangar, you must be quick to start or your AI will get fried by plasmas. BR/nade the jackals immediately as you run up to the right and assassinate the 2 grunts. Pick up BR ammo above and knock out the window to BR the 3 grunts headed up on the right. Then immediately go to the left side of that room, knock out the diagonal window, and BR the 3 grunts on the left. Check the left 2 grunts on the deck to make sure they are dead. This will leave much of your team alive and will aide significantly in your survival. From here, move down to the floor with your marines and pick off grunts with your BR as they land. If you can, hide behind the panel on the right and PP/BR combo a Brute or 2 as they land since they cant dodge. After this, the enemies shouldnt rush you anymore, so run & jump up to grab more BR ammo, pick off remaining grunts/jackals, and PP the remaining brutes. Remember you have PP back where you killed the jackals and grunts in that little hallway.
3. Grab 2 brute shots in the hangar and 1 in the big hallway as you head to the drones. The splash damage easily kills the drones, so sit back and shoot away. Use your BR when u run out of BS and restock on BR at the crate to the left.
4. Grab 2 PP and head to the Motor Pool. While many consider this a very hard fight, it is extremely easy if you stay in the hallway before. Here's the trick: crouch down on the bottom ramp so that you can only see their legs. Shoot a charged PP shot at them and they will not dodge! Do this for all brutes, luring them in to melee only if you need shield. Once 1 or 2 brutes are left, the Chieftain will charge. PP/BR combo him or assassinate him for the invincibility. Save it for the end of the barracks.
5. Take hammer and BR. Hammer the drone passing you in the 3rd row, then wait and hammer the next 2 that come out. This gives you 3 PP and full health for the next battle, so lose the hammer and take the PPs down to the barracks.
6. Charge w/ 2 PP and take out the shields of the 2 brutes not holding the human. They will most likely attack him, giving you time to kill them and the brute holding the poor guy. Peek your head out to PP/BR the monkeys, but beware the jackals on the top-right. Climb up and stay on their ladder and BR their hands then faces, or nade them if they are stuck between a box and the fence. Use their PP to take out the brutes from a distance (careful of the brute shot). Do this through the barracks until you reach the Chieftain. Open the door on the right, run toward the Chieftain, and activate your invincibility to melee him. PP a couple brutes as you run back through the door and aide your team from the corner room.
7. If you can, give Arbiter the Plasma Cannon and stockpile all PP and Plasma Rifles for the jet pack fight. Bring a Regen if you can. Shoot the brutes through the hole on the left side of the elevator with PP as they land so they dont dodge. Be quick to BR any brutes w/o shields so they dont kill your AI. Let your AI do as much of the killing in wave 1 as you can so you have more Plasma shots for the dangerous second wave.
8. Juggle the 2 Camos and Regen to the next fight. Melee the grunt on the turret quickly for shields. BR/nade the jackals and grunts until you reach the snipers. Activate Camo, head up and assassinate them. Take your other Camo up to the control room. Use 2 deployable covers on the right so the grunts only come up on the left. PP one brute while you stick the other and head back to the ramp. BR grunts as they come up. Poke your head out to the left, PP the turret brute, return and switch to BR, then peek out and BR the mofo in the face as he is getting off the turret. For the Chieftain, activate camo and assassinate him. If his back isn't toward you, melee him in the face and he will try to hit you. Swing around and nail him in the back.
9. BR the grunts and jackals in the next room. I feel its safe to run through, but at this point, you might want to play it safe and kill everything.
10. In the hallway, let the drones pass, and BR the grunts as you head toward the back to finish them off from afar. BR all grunts in this room as any live ones will stick you. Use nades to check corners and behind boxes.
11. In the hangar, I usually run to the right, BR/nade the 2 jackals, and go straight to the elevator. If you think this is too risky, go up to the top room and BR everything you see in sight. Then go down onto the left side and BR/nade the final room until you are sure everything is dead. Walk briskly to the elevator and congratulate yourself on a mission well done.
Hopefully this helps at least one person. I tried to include all my little tricks, but if anyone has any that I didn't mention, please do share. Thanks.
[Edited on 07.31.2009 11:07 AM PDT]