- Tyrant122312
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- Fabled Legendary Member
Hello, Community!
Hopefully if you're reading this, it's because you're interesting in kicking your campaign experience up a notch by cranking up the Legendary with all skulls activated :-) Need advice? A guide? Maybe even a friendly community to cheer you on and help guide you through the process? Then give our Mythic thread a read, and Godspeed on your Mythic journey!
Best Regards,
The Tyrant
Posted by: Kaitou Kudo
Posted by: Tyrant122312
Posted by: Kaitou Kudo
Posted by: RC Master
Posted by: Kaitou Kudo
In Halo Reach Mythic Difficulty will have to be changed from 1 Player to 4 Player Co-Op as the difficulty increase with more people.
No it won't. I reckon it'll still be damn tough on your own since you've got no-one else to look out for you, and no extra guns firing down range.
But think of Iron it becomes a nightmare with more people you can keep track of your self not 3 other people. Also I thought the challenge was with mythic was playing it on the most difficult it can be on. Reach does not work like halo 3 the more teammates you have the harder it gets, unlike halo 3 where it was just the same as playing by yourself.
Well...
They say that now. But remember when they said playing ODST on Heroic would be like playing Halo 3 on Legendary?
Right...
You are the one that made this, It will be your call when reach comes out.
If this is true (which I hope)then it will be harder with four people, that will make Iron a pain. Then you got space level and elites are back. So the fun will quickly turn into frustration. It will take you a day to do this, though a straight play through will be a night mare. D:
I mean truly we all did the vismaster and it was a burden when you had some one die. You can keep track of yourself but not other people.
All I am saying is that there might have to be a few adjustments for Reach Mythic.
Actually, with a team of two newbies and two Mythic pros (myself being one of the latter), we were able to conquer Floodgate, Halo, Tsavo Highway, Cortana, Sierra 117, and The Covenant via Quad-Mythic (straight through with no deaths by any player). We would have finished had it not been for a childish disagreement between our two newcomers... :( And actually, those missions weren't all that bad. To tell you the truth, I had more fun playing with my friends than solo.
Teamwork + victory = FUN :-)